Thanks ZuM I apologise, I may have been misinterpreting the TLA, of GPU to mean "Graphics Processing Unit"... I guess I must be interpreting it wrong, as what you described was a cluster, not a unit.
Though, this is not the first time a hardware or software term was fairly misleading. Thank you, as now I understand it is not a unit, but a cluster of units. Sorry for the issues, I may have caused in my misinterpretation of what the TLA indicated. Back to your regularly scheduled mailing list. ~Katrina On Friday, June 18, 2010 06:25:03 am ZuM wrote: > Hi, > > The major differences are that while a CPU has one processing core (or > today, two processing core), any older GPU has quite a lot of processing > units that run at a very low speed but are specialized in certain areas, > this way the load is really divided. Also just a comment, several labs are > starting to use GPU to do MAJOR calculations specially because of their high > paralel processing oportunity. > > And for instance Shader calculation is a very expensive method, but for > instance most of the more modern cards have several shader processing units > in which their architecture and also their basic functionality are optimized > to do this shader calculation that would make a CPU cry. > > The major differences Katrina between the two is that a CPU is a generic > processing unit, which contain a lot of commands and functionalities, while > a GPU contains quite a lot of VERY specialized processing cores. This > differences is what makes it be really faster than using Software rendering, > specially since some with Software rendering you would need to emulate some > features that are basic nowadays with the GPUs, and do so much calculations > in a serial way, while trying to maintain a decent 3d output. So again i > say, the most important feature of the GPUs is their paralel programming. > > 2010/6/18 Katrina Payne <fullmetalhar...@nimhlabs.com> > > > That is good, I never asked for a lecture anywhere. > > > > If anything, I asked for some terms I could use in Google. A mantra or some > > such concept I guess. > > > > I also asked for text books and white papers. > > > > No where did I ask for a lecture. > > > > I even flat out stated many times that what you were to explain would be > > too > > long for an email to fit, so the idea that I would be asking for a lecture > > is > > ludicrous. > > > > Now then, rather than saying this obvious statement, how about you just > > tell > > me some google search mantra to use (as really, my mind is blank for any > > keywords I could use that would get me anything meaningful), a set of text > > books, or maybe a white paper? > > > > I do not appreciate feeling like I am being talked down to. > > > > It is also statements like this below, that make me think you are > > disregarding > > my suggestions, as, if you were not disregarding them, you would have just > > gave those text book titles, or some keywords to search with, or at the > > very > > least a basic white paper. > > > > Had it been some standard of programming, I could attack ISO, RFC, Working > > Draft, Recommendation, Best Practices, Primer or Howto to something like > > "GPU". > > > > In this case, I do not expect any of those to work. > > > > Now then, please, stop talking to me like a fool, and blantantly > > disregarding > > stuff I have asked for, and brushing me off as somebody expecting a lecture > > over > > a mailing list--or some such retarded notion you have gotten into what I am > > asking for here. > > > > Thank you > > > > ~Katrina > > > > On Friday, June 18, 2010 05:58:37 am Bob Somers wrote: > > > Katrina, I'm not giving lectures on computer graphics here. Google has > > > all the information you asked for. If you'd like, I can also recommend > > > some graphics textbooks which would clear things up _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders