Thanks ZuM

I apologise, I may have been misinterpreting the TLA, of GPU to mean "Graphics 
Processing Unit"... I guess I must be interpreting it wrong, as what you 
described was a cluster, not a unit.

Though, this is not the first time a hardware or software term was fairly 
misleading.

Thank you, as now I understand it is not a unit, but a cluster of units.

Sorry for the issues, I may have caused in my misinterpretation of what the 
TLA indicated.

Back to your regularly scheduled mailing list.

~Katrina

On Friday, June 18, 2010 06:25:03 am ZuM wrote:
> Hi,
> 
> The major differences are that while a CPU has one processing core (or
> today, two processing core), any older GPU has quite a lot of processing
> units that run at a very low speed but are specialized in certain areas,
> this way the load is really divided. Also just a comment, several labs are
> starting to use GPU to do MAJOR calculations specially because of their high
> paralel processing oportunity.
> 
> And for instance Shader calculation is a very expensive method, but for
> instance most of the more modern cards have several shader processing units
> in which their architecture and also their basic functionality are optimized
> to do this shader calculation that would make a CPU cry.
> 
> The major differences Katrina between the two is that a CPU is a generic
> processing unit, which contain a lot of commands and functionalities, while
> a GPU contains quite a lot of VERY specialized processing cores. This
> differences is what makes it be really faster than using Software rendering,
> specially since some with Software rendering you would need to emulate some
> features that are basic nowadays with the GPUs, and do so much calculations
> in a serial way, while trying to maintain a decent 3d output. So again i
> say, the most important feature of the GPUs is their paralel programming.
> 
> 2010/6/18 Katrina Payne <fullmetalhar...@nimhlabs.com>
> 
> > That is good, I never asked for a lecture anywhere.
> >
> > If anything, I asked for some terms I could use in Google. A mantra or 
some
> > such concept I guess.
> >
> > I also asked for text books and white papers.
> >
> > No where did I ask for a lecture.
> >
> > I even flat out stated many times that what you were to explain would be
> > too
> > long for an email to fit, so the idea that I would be asking for a lecture
> > is
> > ludicrous.
> >
> > Now then, rather than saying this obvious statement, how about you just
> > tell
> > me some google search mantra to use (as really, my mind is blank for any
> > keywords I could use that would get me anything meaningful), a set of text
> > books, or maybe a white paper?
> >
> > I do not appreciate feeling like I am being talked down to.
> >
> > It is also statements like this below, that make me think you are
> > disregarding
> > my suggestions, as, if you were not disregarding them, you would have just
> > gave those text book titles, or some keywords to search with, or at the
> > very
> > least a basic white paper.
> >
> > Had it been some standard of programming, I could attack ISO, RFC, Working
> > Draft, Recommendation, Best Practices, Primer or Howto to something like
> > "GPU".
> >
> > In this case, I do not expect any of those to work.
> >
> > Now then, please, stop talking to me like a fool, and blantantly
> > disregarding
> > stuff I have asked for, and brushing me off as somebody expecting a lecture
> > over
> > a mailing list--or some such retarded notion you have gotten into what I 
am
> > asking for here.
> >
> > Thank you
> >
> > ~Katrina
> >
> > On Friday, June 18, 2010 05:58:37 am Bob Somers wrote:
> > > Katrina, I'm not giving lectures on computer graphics here. Google has
> > > all the information you asked for. If you'd like, I can also recommend
> > > some graphics textbooks which would clear things up

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to