Don't expect any more significant updates to 2007/9, if for no other
reason than the move from GCF to NCF. Alien Swarm is from the main
codeline and is much more recent than 2007/9 so is clearly the best
choice for new mods.
Since you probably aren't making a top-down shooter here is an alpha for
the Alien Swarm Skeleton, which is a simple first-person game. Hopefully
having something public will encourage me to spend more time on its
remaining problems. :)
http://steamreview.org/external/vdc/srcsdk-skeleton-2.0a1.zip
On 30/07/2011 12:24, Psy_Commando wrote:
Sorry, for the previous message, forgot to put a subject...
Hi,this time I'm having a more complicated question. Me and my team
were about to switch from Source 2007 to Alien Swarm Source, to make
our mod free, and to have access to the menu and loading UI and the
Alien Swarm assets. However, Source 2007 is now free, so that removed
one of the big advantages of ASW. Beside ASW, has tons of references
directly to member variables of other classes, which makes it very
hard to make significant changes.
What I'm wondering is, is this a good move in the long term ? I mean
ASW, and the ASW SDK are pretty much left to die by its devs, and
there are about two active mods... Unlike with ASW I can expect that
there will be a Source 2009 update at some point with the Source SDK.
Any suggestions or comments ?
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