Yeah Valve please drop everything you're currently doing and improve a 10 year old editor. That's the most important thing right now.
On Fri, Oct 11, 2013 at 5:37 PM, Nick <xnicho...@gmail.com> wrote: > threads like this make me facepalm at the arrogance of "valve "software"". > > everyone in source development knows hammer is in major need of open > sourcing and improvements. (has been for 8 years) > > what is valve software doing? > "a steam box to compete with ps4, xbox-one, nintendo wii-u, and > (every-other-high-end-pc-manufacturer)" > > VALVE!!!!!!!!!!!! FIX HAMMER LEVEL EDITOR BY OPEN SOURCING AND FIXING THE > CRASH BUGS, BEFORE YOU TRY TO COMPETE WITH SONY, MICROSOFT, NINTENDO! > > > On Fri, Oct 11, 2013 at 9:54 AM, Asher Baker <asher...@gmail.com> wrote: > >> I believe most of the functionality is built into QDockWidget, I haven't >> played with that particular widget myself though. >> >> >> ~~~~~ >> "Their heads are green, and their hands are blue, >> And they went to sea in a Sieve." - Edward Lear >> >> >> On Fri, Oct 11, 2013 at 3:31 PM, Jonathan Poncelet < >> jonathan.ponce...@talk21.com> wrote: >> >>> Hello all, >>> >>> I'm in the process of developing a level editor with Qt (see >>> https://github.com/x6herbius/crowbar, workbench branch) and ideally I'd >>> like to be able to use a similar tab system for the rendering views to that >>> found in the MS Visual Studio IDEs, where dragging a tab allows it to be >>> "docked" to an area or to split a current tab window into two. SFM appears >>> to use a system similar to this for the primary/secondary viewports (I >>> recognise the resize bar that appears between the viewports as being part >>> of a QSplitter), so I was wondering whether anyone with insider knowledge >>> either of SFM or Qt would be able to point me in the right direction. The >>> little boxes that appear on each dockable area in SFM when dragging a tab >>> (where dropping the tab onto one of these boxes docks it) look similar in >>> style to those in Visual Studio, which made me wonder whether the docking >>> system was available as some sort of third party plugin or library, but >>> this may not be the case. >>> >>> Thanks. >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders >>> >>> >>> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders >> >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders > > >
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