http://youtu.be/BtiAvNkEpC0 there's a written out version in the guides
section of the source sdk hub on steam.

On Sun, May 15, 2016, 10:08 AM Gavin Isgar <gisg...@gmail.com> wrote:

> I was thinking the same. The only things that are actually recognized are
> maps. Thanks! But, If you don't mind, when I do use Source 2013, the
> client.dll's and server.dll's are never generated. May you please help me?
>
>
>
> On Sun, May 15, 2016 at 10:27 AM, Tony "omega" Sergi <omegal...@gmail.com>
> wrote:
>
> > Pretty sure you can't do it anymore, because all of the content is now in
> > vpks. So you need 2013 to be able to mount the other games, as they also
> > use newer engine now.
> >
> > On Sun, May 15, 2016 at 11:04 PM, Gavin Isgar <gisg...@gmail.com> wrote:
> >
> > > Hey guys, I am back again with another problem. Before I start, I
> wanted
> > to
> > > say that I am using Source Engine 2007 for my mod(I had troubles with
> > > getting Source Engine 2013 fully working.) I am trying to mount
> > > Counter-Strike: Source files, such as the materials and models, so
> that I
> > > can have all the files in my mod. But, I can't seem to figure out how
> to
> > > correctly mount the game, via gameinfo.txt! I can't find a single
> Source
> > > 2007 Mounting tutorial, and if I do, it never works. Please help me!
> > Thank
> > > you!
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> >
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