You'll notice that hit registration seems to get very wacky if you get below
~50 FPS. Other than that, I don't see the big deal with server FPS either.
-Jon

> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of BeNt
> Sent: Wednesday, June 02, 2004 7:53 AM
> To: [EMAIL PROTECTED]
> Subject: Re: [hlds] CPU use - or how to run a 32 player HLDS
>
>
> Well my servers only run at 64.something and the way I look
> at it I really don't care what the fps for the server is as
> long as its not lagging.Would an increased fps say 80+ reduce
> pings?I really don't understand the appeal of running at 100+
> when there is no gain.I know if you are running sub 50's
> there will be added lag,but maybe I'm missing something.
>
> BeNt
>
> > Even a MP2800+ can't run 32 players at decent fps, it's sad.
> >
> > - Sindre
>
>
>
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