725MB seems to me to be a bit excessive. Does it slowly increase? I've run hlds for weeks at a time, and I've never seen memory usage increase with the win32 version, even when I run the win32 version under Linux. If the memory consumption slowly increases, I would suspect a memory leak in the mod itself because AFAIK win32 hlds doesn't leak (and I'm sure someone will correct me if I'm wrong....).
----- Original Message ----- From: "BeNt" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, October 28, 2004 6:35 AM Subject: [hlds] KZ Server Eating Memory > Before any flames start.I can't stand KZ servers.But there was a HUGE asking > in my community for a server awhile ago so I started one up.Well my > community uses it ALOT so I can't just simply shut it down since it is a > pretty big drawing point of my community along with my BFV server. > > Anyways,it seems after the server has been up for awhile it takes more and > more ram away from my server.Currently it is using around 725mb of my ram.Is > there any possible way to stop this memory leak or to cure it all together?I > have never seen an issue like this with any of my other servers I run so I > take it it would be the maps doing it.And its not a certain map.When the map > changes the ram usage doesn't go up or down,with the people in the server or > the map.Sorry for the double email today but I just remembered this,thanks > alot guys. > > BeNt > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

