Not sure if its a little confusing your post, or maybe its just me....are you talking about css (am assuming so from most of commands)? In which case ignore pingboost.
fps_max (faik), is the max settable via rcon etc, so probably wouldn't affect it. tickrate would though. It may help if you include the o.s, kernel ver etc if applicable as it could be that limiting it as it can cause some oddities. Guessing fps_max probably will create some weird divisors if lower than tickrate as it may try to work out something from the original tickrate and know it can't go above it/reach it? (Not entirely sure on that one, but have seen similar in other game engines). The dropping down to 1 fps is a bit weird though, and makes me wonder a bit if there isn't something setup wrong with your system. Also make sure all instances are restarted every day if css etc as its got a weird fps halving+ bug which doesn't take all that long to appear. Anyway, bit more info would probably help those here narrow it down maybe. On Apr 4, 2005 11:16 PM, Kyrios <[EMAIL PROTECTED]> wrote: > Hi List, > > today I first heard about tickrate. I then searched the steam forums > and the Support DB. > When I then tried (after reading the support DB "Engine" Article) i > decided to try -tickrate 1000. > > What happend was the server running at 1000fps. After players joined > the server the server fps dropped to 1. Unplayable ;) > > Now i've read on the list that "100" is the maximum suggestable. > Trying this has now visible effect. > > The point why I'm trying all this is that my server fps are allways > just arround 50-70. The machine is a P4 3,6 with 2 GB Ram. Also there > are runnig 3 other instances on the machine I believe 70fps is far not > enough (mostyl because the other instances do idle 23h a day). > > I also tried to change fps_max from default to higher and lower values. > > With fps_max 1000 there is no change at all. > With fps_max lower than actual fps, the fps are divided and rounded :P > > Example > rcon stats says the server does "61 fps". > Then setting fps_max to "58" results in "33,3" fps. > > Very strange in my eyes. > > So here is the question ;-) "How can I get more than 70fps or is the > server really to slow? Remember the other instances really just idle > arround" > > Also I've read about -pingboost 3 or something like that. What does it > actually do? > > Greets > Thorsten > > P.S.: Sry for my terrible english ;) > -- > [EMAIL PROTECTED] > ... black holes are where god divided by zero. > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

