Was just waiting for a reply to add the info that it is a cs:s Server ;) Meanwhile I continued googling around and read about windows not using high performance timers at startup and the workaround with starting mediaplayer or another multimedia programm.
Unfortunatly I can't test it atm since it is a rented server and the "admins" are offline ;) I'll try it tomorrow and will let you know. Also I've now notived that the mtnioned Steam-Support DB Article is from march 2004. So it's propably for hlds. This now fits to Alfred's earlier post saying that tickrate greater 100 can create strange problems. I think the 1FPS Bug is one of those weird problems. So what I will try tomorrow is: - tickrate "100" - MediaPlayer in the background. - fps_max "greater 300" I hope/think this will give optimal performance ;) P.S.: Yes the post was confusing;) That's primary because I've been really confused. I totally mixed hlds and CSDS information. On Apr 5, 2005 12:58 AM, Ian mu <[EMAIL PROTECTED]> wrote: > Not sure if its a little confusing your post, or maybe its just > me....are you talking about css (am assuming so from most of > commands)? In which case ignore pingboost. > > fps_max (faik), is the max settable via rcon etc, so probably wouldn't > affect it. tickrate would though. It may help if you include the o.s, > kernel ver etc if applicable as it could be that limiting it as it can > cause some oddities. > > Guessing fps_max probably will create some weird divisors if lower > than tickrate as it may try to work out something from the original > tickrate and know it can't go above it/reach it? (Not entirely sure on > that one, but have seen similar in other game engines). > > The dropping down to 1 fps is a bit weird though, and makes me wonder > a bit if there isn't something setup wrong with your system. Also make > sure all instances are restarted every day if css etc as its got a > weird fps halving+ bug which doesn't take all that long to appear. > > Anyway, bit more info would probably help those here narrow it down maybe. > > On Apr 4, 2005 11:16 PM, Kyrios <[EMAIL PROTECTED]> wrote: > > Hi List, > > > > today I first heard about tickrate. I then searched the steam forums > > and the Support DB. > > When I then tried (after reading the support DB "Engine" Article) i > > decided to try -tickrate 1000. > > > > What happend was the server running at 1000fps. After players joined > > the server the server fps dropped to 1. Unplayable ;) > > > > Now i've read on the list that "100" is the maximum suggestable. > > Trying this has now visible effect. > > > > The point why I'm trying all this is that my server fps are allways > > just arround 50-70. The machine is a P4 3,6 with 2 GB Ram. Also there > > are runnig 3 other instances on the machine I believe 70fps is far not > > enough (mostyl because the other instances do idle 23h a day). > > > > I also tried to change fps_max from default to higher and lower values. > > > > With fps_max 1000 there is no change at all. > > With fps_max lower than actual fps, the fps are divided and rounded :P > > > > Example > > rcon stats says the server does "61 fps". > > Then setting fps_max to "58" results in "33,3" fps. > > > > Very strange in my eyes. > > > > So here is the question ;-) "How can I get more than 70fps or is the > > server really to slow? Remember the other instances really just idle > > arround" > > > > Also I've read about -pingboost 3 or something like that. What does it > > actually do? > > > > Greets > > Thorsten > > > > P.S.: Sry for my terrible english ;) > > -- > > [EMAIL PROTECTED] > > ... black holes are where god divided by zero. > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- [EMAIL PROTECTED] ... black holes are where god divided by zero. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

