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put the fps max in your server cfg, don't stack up your command line needlessly.

-Ozz

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> --
> [ Picked text/plain from multipart/alternative ]
> Here is ours: srcds.exe -console -game cstrike -port 27115 -tickrate 66
> +fps_max 300 +maxplayers 25 +map de_prodigy -heapsize 512000 +exec
> server.cfg
>
> On 10/4/05, Bud Ingram wrote:
> >
> > Okay again my server is a Win2K Server machine... My question here is do
> > we
> > have any non-default settings that are the same that could be the culprit?
> >
> > Command Line:
> > srcdx.exe -game cstrike +map cs_assault +maxplayers 32 -console +fps_max
> > 999 -tickrate 45 -exec server.cfg -autoupdate
> >
> > I am not convinced that there is a problem with the "server.cfg" file as I
> > just removed it from my system (running everything in default) and
> > received
> > the C++ abnormal termination error again. I do have several MDMP (memory
> > dump) files in my root server directory, but they are all 0 KB -- they are
> > apparently being created when SRCDS.EXE dies.
> >
> > Also, turning off my high-precision timer (srcdsfpsboost.exe), I go down
> > to
> > between 10 and 20 FPS (does this matter still?) and I do not see crashes
> > every 5 minutes, it acutally stayed up 10 minutes this time...
> >
> > Regards,
> >
> > Bud Ingram
> >
> > _______________________________________________
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