-- [ Picked text/plain from multipart/alternative ] We run servers with rotations with bots Servers with rotations and no bots Servers with a single map rotation that never use bots Servers with map rotations and bots, crash a lot (multiple times a day) Servers with rotations and no bots crash a lot (multiple times a day) Servers with a single map rotation that never use bots hardly ever crash (Once a day if we are unlucky) What I mean to say is this, I can reboot a server clean and bots are never introduced to the server (we add them manually with a simple script we can run on a per server basis if required, like when you have 2 identical servers and 1 is full with players lined up trying to get in whilst the other remains empty all because CS players are too scared to join an empty server) and the server will crash at some random time, usually at map change, and usually with 3 bars showing on the client connect screen. I have sent mini dumps to Valve, but so far no response as to what information they have gleaned from them to tell us what is causing the problem. Cheers On 10/4/05, Shane Robinett <[EMAIL PROTECTED]> wrote: > > I'm not so sure about that. I have 32 and 64 man servers that run 24/7 > at capacity with changes every 45-90 minutes. They rarely crash. - They > also don't run bots. But I'll keep a closer eye on it and try to see if > they are crashing and just coming back up without notice > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Whisper > Sent: Tuesday, October 04, 2005 12:37 AM > To: [email protected] > Subject: Re: [hlds] Bots causing memory read errors > > -- > [ Picked text/plain from multipart/alternative ] > I'd have to say 90% of our crashes occur at map change > I also have to say, that even without bots whatsoever, (because we run > servers here with and without bots), that human players have as much > chance > of having the server crash as bots do. > All I think having bots does is simulate player load on the SRCDS > process > and the only reason you do not see it with actual human players is that > the > number of humans playing on a server, particuarly one with a rotation > ebbs > and flows, where as a bot run server can keep the same amount of players > on > the server contiuously. > > On 10/4/05, Tom French <[EMAIL PROTECTED]> wrote: > > > > Very nice work there Shane.. > > At least someone is digging into it. > > > > StarLog > > aka CSBadBoyz > > > > > > Shane Robinett wrote: > > > > >We've been chasing down a crash problem since the last upgrades to > > >SRCDS.exe. We are experiencing the same 'could not read memory' > errors > > >that many others have reported. Usually these errors were reported to > be > > >associated with BEETLE and MANI. > > > > > >We upgraded MANI (we don't use BEETLE) and continued to have the > > >problem. It appeared to be related to bots on the system. > > > > > >- > > > > > >Reinstalled from scratch 30 SOURCE servers with no bots. --- 4 > crashes > > >reported in 48 hours (normal). > > > > > >Reinstalled from scratch 30 SOURCE servers with bots. --- 74 crashes > > >reported in 48 hours. - (bad) > > > > > >Reinstalled from scratch 10 SOURCE servers with bots and MANI. -- 24 > > >crashes reported in 48 hours. On par with just BOTS only. > > > > > >System operating on dual XEON 2.6/2.8/3.0 GHZ machines all running > > >Windows2003. > > > > > >Anyone else experiencing this problem to this degree? > > > > > >- > > >Shane > > >PHXX.NET <http://PHXX.NET> <http://PHXX.NET> > > > > > > > > > > > >_______________________________________________ > > >To unsubscribe, edit your list preferences, or view the list > archives, > > please visit: > > >http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > --
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