-- [ Picked text/plain from multipart/alternative ] Here is ours: srcds.exe -console -game cstrike -port 27115 -tickrate 66 +fps_max 300 +maxplayers 25 +map de_prodigy -heapsize 512000 +exec server.cfg
On 10/4/05, Bud Ingram <[EMAIL PROTECTED]> wrote: > > Okay again my server is a Win2K Server machine... My question here is do > we > have any non-default settings that are the same that could be the culprit? > > Command Line: > srcdx.exe -game cstrike +map cs_assault +maxplayers 32 -console +fps_max > 999 -tickrate 45 -exec server.cfg -autoupdate > > I am not convinced that there is a problem with the "server.cfg" file as I > just removed it from my system (running everything in default) and > received > the C++ abnormal termination error again. I do have several MDMP (memory > dump) files in my root server directory, but they are all 0 KB -- they are > apparently being created when SRCDS.EXE dies. > > Also, turning off my high-precision timer (srcdsfpsboost.exe), I go down > to > between 10 and 20 FPS (does this matter still?) and I do not see crashes > every 5 minutes, it acutally stayed up 10 minutes this time... > > Regards, > > Bud Ingram > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

