I have used both the upload and the download on and off and have seen no
difference in the map load times.  I think the load times would only
differ for the players that have to download the current map not
everyone.  Do you run customs that would require frequent downloads?  If
you do you might want to provide a URL so they can download them prior
to joining the game server.  I've found that having a lot of people
downloading a map does take a toll on the server.


Jason

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Chorizo Omelet
Sent: Friday, May 19, 2006 4:22 AM
To: [email protected]
Subject: [hlds] I figured out why map changes took so long...


First I wanted to say thanks to everyone, especially the "experts" who
responded to my original request (on 04/17/2006) for assistance on this
one...

*sigh*

Anyway, the problem turned out to be that sv_allowdownload was enabled,
and I do not have any maps to download on my server.  In fact, the
sv_downloadurl is "" so I am really amazed the sv_allowdownload setting
had any function during map changes.  But it did.

My guess is the all of the clients experienced a timeout waiting for
resources from my server, and when nothing came they finally pulled from
the steam servers.

If anyone does actually know about this I would love to hear about it.

Thanks,

Chorizo Omelet

Come and play! http://gs1.ender.us

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