What are the server specs?  Is it possible that you have a hard drive
going bad?  Seems like I remember someone on the list having the same
problem a while back and his hard drive was going bad.  60 Sec is a long
map load especially if it is a stock map.  How often do you restart the
actual server not just HLDS?  I've found I have to reboot my server a
minimum of weekly or HLDS starts getting really slow to respond and
players pings go sky high.



Jason

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Chorizo Omelet
Sent: Sunday, May 21, 2006 1:09 AM
To: [email protected]
Subject: RE: [hlds] I figured out why map changes took so long...


Thanks for asking Jason.

No, I don't run any custom maps.  I play on the server from a LAN based
PC, my friend connects from the WAN and we both experience the same
(sometimes over 60 second lag) during map changes.

In fact, I am just playing on my server and once again it seems I am
stuck forever...  I just don't get it.  I have zero cpu load and tons of
memory free (on both the client and the server)...

So much for my earlier thoughts...

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jason O.
Washburn
Sent: Friday, May 19, 2006 7:05 AM
To: [email protected]
Subject: RE: [hlds] I figured out why map changes took so long...

I have used both the upload and the download on and off and have seen no
difference in the map load times.  I think the load times would only
differ for the players that have to download the current map not
everyone.  Do you run customs that would require frequent downloads?  If
you do you might want to provide a URL so they can download them prior
to joining the game server.  I've found that having a lot of people
downloading a map does take a toll on the server.


Jason

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Chorizo Omelet
Sent: Friday, May 19, 2006 4:22 AM
To: [email protected]
Subject: [hlds] I figured out why map changes took so long...


First I wanted to say thanks to everyone, especially the "experts" who
responded to my original request (on 04/17/2006) for assistance on this
one...

*sigh*

Anyway, the problem turned out to be that sv_allowdownload was enabled,
and I do not have any maps to download on my server.  In fact, the
sv_downloadurl is "" so I am really amazed the sv_allowdownload setting
had any function during map changes.  But it did.

My guess is the all of the clients experienced a timeout waiting for
resources from my server, and when nothing came they finally pulled from
the steam servers.

If anyone does actually know about this I would love to hear about it.

Thanks,

Chorizo Omelet

Come and play! http://gs1.ender.us

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