-- [ Picked text/plain from multipart/alternative ] He's not talking about adding plugins to the allow list, but adding variables/commands to the allow list. Example being the "play" command, which can be executed on clients regardles of "cl_restrict_server_commands" value.
On 5/4/07, Whisper <[EMAIL PROTECTED]> wrote: > > -- > [ Picked text/plain from multipart/alternative ] > It was bloody ManiMod that was the main cause of the issue in the first > place /sigh > > On 5/4/07, Daniel <[EMAIL PROTECTED]> wrote: > > > > -- > > [ Picked text/plain from multipart/alternative ] > > Hope ManiMod, SourceMM, SourceMod, and Eventscripts all go on that > allowed > > list right off the bat. > > > > On 4/27/07, Alfred Reynolds <[EMAIL PROTECTED]> wrote: > > > > > > If you write a plugin that runs client commands and you believe you > have > > > a command that won't let you exploit a users game process (i.e rebind > > > keys, kills them, etc) then mail me (offlist) the details and we can > > > talk about adding it to the allowed list. > > -- > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- ___________________________ Wim 'TheUnknownFactor' Barelds [EMAIL PROTECTED] -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

