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He's not talking about adding plugins to the allow list, but adding
variables/commands to the allow list. Example being the "play" command,
which can be executed on clients regardles of "cl_restrict_server_commands"
value.

On 5/4/07, Whisper <[EMAIL PROTECTED]> wrote:
>
> --
> [ Picked text/plain from multipart/alternative ]
> It was bloody ManiMod that was the main cause of the issue in the first
> place /sigh
>
> On 5/4/07, Daniel <[EMAIL PROTECTED]> wrote:
> >
> > --
> > [ Picked text/plain from multipart/alternative ]
> > Hope ManiMod, SourceMM, SourceMod, and Eventscripts all go on that
> allowed
> > list right off the bat.
> >
> > On 4/27/07, Alfred Reynolds <[EMAIL PROTECTED]> wrote:
> > >
> > > If you write a plugin that runs client commands and you believe you
> have
> > > a command that won't let you exploit a users game process (i.e rebind
> > > keys, kills them, etc) then mail me (offlist) the details and we can
> > > talk about adding it to the allowed list.
> > --
> >
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> >
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>
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--
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Wim 'TheUnknownFactor' Barelds
[EMAIL PROTECTED]
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