-- [ Picked text/plain from multipart/alternative ] It's nice to hear they won't be adding "connect" that shit was annoying :)
On 5/17/07, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > > Transcript from a conversation with Alfred. > > Start at bottom. > ________________________________________ > From: Alfred Reynolds > Sent: Wednesday, May 09, 2007 7:15 PM > To: Daniel > Subject: RE: cl_restrict_server_commands (white-list) > > We will be adding functionality to the engine to list cvars/commands based > on the flags they have set, this will let you ask the engine for the list > of > commands/cvars you can run from a plugin. > > ________________________________________ > From: Daniel > Sent: Friday, May 04, 2007 10:20 AM > To: Alfred Reynolds > Subject: RE: cl_restrict_server_commands (white-list) > Hi Alfred, > > Thanks for your response. Its unfortunate you feel that this could break > the > trust of users, as I've only every used it to enhance their play > experience. > Is there a list of current commands that *WILL* be allowed? > > Many Thanks. > > Daniel > > ________________________________________ > From: Alfred Reynolds > Sent: Friday, May 04, 2007 6:51 PM > To: Daniel > Subject: RE: cl_restrict_server_commands (white-list) > > Connect will not be added, we want users to have confidence that the > server > they choose to join is the one they end up on. > > - Alfred > > ________________________________________ > From: Daniel > Sent: Friday, May 04, 2007 7:18 AM > To: Alfred > Subject: cl_restrict_server_commands (white-list) > > Hi Alfred, > > I read on the following post http://www.csnation.net/comments.php?id=8720 > that you would be taking suggestions for client commands that will be > white > listed under the new perma-cl_restrict_server_commands 1 implementation of > the source engine. I am currently unaware of which commands *ARE* on the > white-list, however I would like to suggest the following command be added > and apologize if it has already made the list. > > We have a large number of server and the connect command is used in order > to > move people between our hosts to balance loads (or based on location, such > as moving a player to lower latency server). We've used it pretty > successfully in the past and have not had any complaints. I feel it meets > your "won't let you exploit a user's game process" standard and I can't > think of a malicious use of the command. I would appreciate your > consideration of this command on the white-list. > > Many thanks > > Daniel > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- ___________________________ Wim 'TheUnknownFactor' Barelds [EMAIL PROTECTED] -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds