I dont like servers with disabled critical hits ...
is it possible to create a third tab for non crit servers only??????
I DONT WANT TO SEE CRIT SERVERS IN MY CUSTOM TAB *whine*
IM A NOOOOB, I DONT KNOW WHAT A FILTER OR A SERVER TAG IS ... THE ONLY
SOLUTION IS A NEW SERVER TAB :((((((

:P

It would be absolutely IMPOSSIBLE to have ONE internet tab with ALL servers,
filtered by standard filters and server tags *ironic off*... it could be so
easy, and what is valve doing? nothing except destroying communities :-/

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Spencer 'voogru'
MacDonald
Sent: Tuesday, April 08, 2008 7:35 PM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] Internet Tab VS Custom Tab

"We already discussed why your numbers are off. Your 90% I assume is 
coming from your stats page."

I can never win can I?

First they say "You don't have proof"

So I take the effort to collect proof.

Then they say "Your proof is flawed"

If my proof is flawed, run your own experiment to counter mine. I make my
proof available and easy to access.

"Why? I thought you didn't want indifferent players?"

I don't want players on my server who dislike fast respawn, or dislike 30
player servers.

My server shows up as a 30 player server, 
so players who don't like 30 player servers, probably won't join it.

My servers have "fast respawn" in the hostname, 
so players who don't like fast respawn, probably won't join it.

The indifferent players, just want to play. I want those players to see my
server. If they see my server hostname, and decide to play on it, they know
what they are getting into because my servers hostname is being used in
place of the tagging system.

My servers still fill up even with the hostname/maxplayers screaming out
what I have changed. Now if I do the same thing but go one tab over,
suddenly my server dies.

I don't have players joining my servers complaining "OMGWTF this is fast
respawn! Lame! I'm leaving!".

"So what is your standard? That was the question. If it shows up 20 
times.. Is that to much? 10? 5? 50? What about timespan? I admit, it's 
an extreme case, but what if I'm one of the few people online at 3am and 
I refresh a few times. Does that remove me from the list because you see 
more then 1 in a row?"

100 queries = reported on page. These numbers are still used in the overall
totals. This number may be increased as the experiment goes on. 

The only queries I ignore are if both servers are queried at the same exact
time. If that is the case the person used the out of game steam browser. I
blatantly report that on the page indicating that I am removing that number
from the totals.

"I believe they said that in a previous email."

They said if server admins try to bypass the tags, I took this as forcefully
removing tags. Not just failing to report custom mods. It would be unfair
for an admin unaware of the whole issue to be delisted because of it.

Can you imagine the manpower needed to moderate the server list? Does valve
really want to deal with finding 'custom' servers on the internet tab and
delisting people?

Don't they have better things to do?

- voogru.

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Leonard L. Church
Sent: Tuesday, April 08, 2008 1:08 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Internet Tab VS Custom Tab



Spencer 'voogru' MacDonald wrote:
> "That is fair as well. What you are missing however is that they CAN see 
> it. Just not in the default list."
> 
> 90% of players do not click the custom tab, therefore, they will not see
my
> server.

We already discussed why your numbers are off. Your 90% I assume is 
coming from your stats page.

> "It's fair for valve to ask that indifferent players play their first 
> game on vanilla servers. It's also fair to set the default to vanilla as 
> well (better base of players to balance maps and such)."
> 
> Let players decide what they want to play. Show them all of the servers at
> once and have the tags visible. Hell, they can put a "custom" icon next to
> custom servers that when a player hovers over it, it shows a list of tags.

They do have that choice. I just don't think it's fair that people have 
populated the wrong tab, therefore, removing choice from those who don't 
want to play on custom servers.

> What is important is that indifferent players see our servers!

Why? I thought you didn't want indifferent players?

> Don't forget, that custom game play mods that do not append tags will
still
> be on the internet list without the server admin doing anything.
> 
> That server admin can either be ignorant about the tags, or decide not to
> append the tags cause of the traffic issue. 
> 
> The resule? Custom servers can still appear in the internet list without
> admins doing anything evil.

That is a fault I will agree with you with. Server Admins who are 
blacklisted because of ignorance need to be able to fix the issue and be 
unblacklisted.

> What if I add a grapple hook? Does valve tell me I have to use sv_tags?

I believe they said that in a previous email.

> "Ok. So by hand, you do this? What is your standard for determining if 
> someone is doing this?"
> 
> Have you seen my queries page?
> 
> http://www.voogru.com/server/queries.php

Yes. I saw it. Hence why I am commenting on it.

> If you query either of my servers over 100 times, your IP address will be
up
> top with how many times you have queried my server.

So what is your standard? That was the question. If it shows up 20 
times.. Is that to much? 10? 5? 50? What about timespan? I admit, it's 
an extreme case, but what if I'm one of the few people online at 3am and 
I refresh a few times. Does that remove me from the list because you see 
more then 1 in a row?

Without rules on what you consider "spamming", you are appearing to say, 
"Whatever I want to consider spamming, I will and remove those results". 
This is not a proper way to conduct this sort of test.


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