I unloaded BM and one of the servers crashed anyways... Maybe it didn't
unload fully... so I removed the file itself.

If it wasn't BM then it might Sourcemod... or maybe something else :(

On Wed, Jun 11, 2008 at 9:13 PM, Tony Paloma <[EMAIL PROTECTED]>
wrote:

> I noticed this as well, but don't use BeetlesMod. Could be coincidence,
> or.....?
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane
> Sent: Wednesday, June 11, 2008 5:58 PM
> To: [EMAIL PROTECTED]; Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Team Fortress 2 Update Released
>
> You might be able to join them but they won't show up.
>
> "Incidentally, BeetlesMod is causing server crashes on map changes....
> Removed for now."
>
> Noticed that myself, already unloaded BM from my servers.
>
> On Wed, Jun 11, 2008 at 8:45 PM, JDoc0512 <[EMAIL PROTECTED]> wrote:
>
> > are you sure it's a required update?
> > I could still join my servers without updating them
> > I've updated client side
> >
> > --- On Wed, 6/11/08, Jason Ruymen <[EMAIL PROTECTED]> wrote:
> >
> > From: Jason Ruymen <[EMAIL PROTECTED]>
> > Subject: [hlds] Team Fortress 2 Update Released
> > To: "Half-Life dedicated Win32 server mailing list" <
> > [email protected]>, [EMAIL PROTECTED],
> > [EMAIL PROTECTED]
> > Date: Wednesday, June 11, 2008, 6:28 PM
> >
> > The required update for Team Fortress 2 is now available.  Please run
> > hldsupdatetool to receive it.  The specific changes include:
> >
> > - Allow Mods to set which ConVars control the sv_tags settings
> >  -Support custom Russian TF2 fonts
> >
> > Jason
> >
> >
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> >
> >
> >
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