so after unloading BM form the server did that stop the crashing?

just want to make sure, already unloaded it here

Dog wrote:
> I'm running SM v1.1.0.2222 and so far, no probs....
>
>
>
> 2008/6/11 1nsane <[EMAIL PROTECTED]>:
>
>   
>> I unloaded BM and one of the servers crashed anyways... Maybe it didn't
>> unload fully... so I removed the file itself.
>>
>> If it wasn't BM then it might Sourcemod... or maybe something else :(
>>
>> On Wed, Jun 11, 2008 at 9:13 PM, Tony Paloma <[EMAIL PROTECTED]>
>> wrote:
>>
>>     
>>> I noticed this as well, but don't use BeetlesMod. Could be coincidence,
>>> or.....?
>>>
>>> -----Original Message-----
>>> From: [EMAIL PROTECTED]
>>> [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane
>>> Sent: Wednesday, June 11, 2008 5:58 PM
>>> To: [EMAIL PROTECTED]; Half-Life dedicated Win32 server mailing list
>>> Subject: Re: [hlds] Team Fortress 2 Update Released
>>>
>>> You might be able to join them but they won't show up.
>>>
>>> "Incidentally, BeetlesMod is causing server crashes on map changes....
>>> Removed for now."
>>>
>>> Noticed that myself, already unloaded BM from my servers.
>>>
>>> On Wed, Jun 11, 2008 at 8:45 PM, JDoc0512 <[EMAIL PROTECTED]> wrote:
>>>
>>>       
>>>> are you sure it's a required update?
>>>> I could still join my servers without updating them
>>>> I've updated client side
>>>>
>>>> --- On Wed, 6/11/08, Jason Ruymen <[EMAIL PROTECTED]> wrote:
>>>>
>>>> From: Jason Ruymen <[EMAIL PROTECTED]>
>>>> Subject: [hlds] Team Fortress 2 Update Released
>>>> To: "Half-Life dedicated Win32 server mailing list" <
>>>> [email protected]>, [EMAIL PROTECTED],
>>>> [EMAIL PROTECTED]
>>>> Date: Wednesday, June 11, 2008, 6:28 PM
>>>>
>>>> The required update for Team Fortress 2 is now available.  Please run
>>>> hldsupdatetool to receive it.  The specific changes include:
>>>>
>>>> - Allow Mods to set which ConVars control the sv_tags settings
>>>>  -Support custom Russian TF2 fonts
>>>>
>>>> Jason
>>>>
>>>>
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>>     
>
>
>
>   

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