As for the memory leak on map change. Most of my servers run the same map and never once change map. maxrounds 50.. I see the leak progress as people leave/join the server. As the player ID goes up so does the ram on my box. On day 3 its nothing to see the server sucking up 1.5G and not change map once. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
- Re: [hlds] TF2/OB memory leak Robert Whelan
- Re: [hlds] TF2/OB memory leak Serge Baranov
- Re: [hlds] TF2/OB memory leak Steven Hartland
- Re: [hlds] TF2/OB memory leak Spencer 'voogru' MacDonald
- Re: [hlds] TF2/OB memory leak Nephyrin Zey
- Re: [hlds] TF2/OB memory leak chumly chumly
- Re: [hlds] TF2/OB memory leak Mike Stiehm
- Re: [hlds] TF2/OB memory leak Benjamin Lange
- Re: [hlds] TF2/OB memory leak Steve Stifler
- Re: [hlds] TF2/OB memory ... Ryan
- Re: [hlds] TF2/OB mem... Steven Hartland
- Re: [hlds] TF2/OB memory ... JDoc0512
- Re: [hlds] TF2/OB mem... 1nsane
- Re: [hlds] TF2/OB... Steven Hartland
- Re: [hlds] TF2/OB... Spencer 'voogru' MacDonald
- Re: [hlds] TF2/OB... 1nsane
- Re: [hlds] TF2/OB... Mike Stiehm

