I really have to question when these will be fixed. They been a issue 
for months. The sentry tracking i could understand being a problem but 
the rest, no. The map ones i think valve is just being lazy. The been 
there for months and have known about it but seem to refuse to fix them. 
The shooting through the gate one they tried to fix with adding the 
metal around the gates, but then when they release goldrush forgot all 
about it and went back to the old way. I left off the one with demos and 
others shooting when they get close to the gate because thats kind of a 
clipping issue and that along with the sentries i can understand being 
difficult to fix.

I hate to bash valve, but its starting to seem that support for some 
issues is dropping off, kinda like QA for server releases.

1) badlands vis blocker on the red spawn (since map release)
2) goldrush burning through the wall, stage 1 near cap 2 top building 
across the red spawn building (since map release)
3) sentries tracking through walls
4) shooting through gates

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