2. You can burn through any tiny wall/roof, etc 4. is not an issue with gates. Rockets/Grenades can go through any tiny "block" (wall/gates) in any map.
Yea, would be nice to see them fixed. 2008/7/9 SakeFox <[EMAIL PROTECTED]>: > I really have to question when these will be fixed. They been a issue > for months. The sentry tracking i could understand being a problem but > the rest, no. The map ones i think valve is just being lazy. The been > there for months and have known about it but seem to refuse to fix them. > The shooting through the gate one they tried to fix with adding the > metal around the gates, but then when they release goldrush forgot all > about it and went back to the old way. I left off the one with demos and > others shooting when they get close to the gate because thats kind of a > clipping issue and that along with the sentries i can understand being > difficult to fix. > > I hate to bash valve, but its starting to seem that support for some > issues is dropping off, kinda like QA for server releases. > > 1) badlands vis blocker on the red spawn (since map release) > 2) goldrush burning through the wall, stage 1 near cap 2 top building > across the red spawn building (since map release) > 3) sentries tracking through walls > 4) shooting through gates > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

