How can we call a specific arena.cfg, can't valve think about multi server
on one install.

2008/8/19 Ferenc Kovacs <[EMAIL PROTECTED]>

> 2008/8/19 Jason Ruymen <[EMAIL PROTECTED]>:
> > The required Heavy update for Team Fortress 2 has been released.  Please
> > use hldsupdatetool to receive it.  The specific changes include:
> >
> > Added 3 Heavy unlockables:
> > - Natascha, The Sandvich, The Killing Gloves of Boxing
> > - Added 35 new Heavy achievements
> >
> > Added Arena game mode:
> > - 5 arenas: Lumberyard, Ravine, Well, Granary, Badlands
> >
> > - Added cp_steel, a community map by Jamie "Fishbus" Manson
> >
> > Changes:
> > - Added server map timeleft to upper right of scoreboard
> > - Added new firing sounds to The Backburner
> > - Removed the Custom Tab in the serverbrowser, and added the Tags field
> > to the base Internet Tab
> > - Increased The Kritzkrieg's uber-charge rate bonus from 10% to 25%
> > - 32 player servers can now support an extra slot of SourceTV
> > - Made the freezecam item panel description easier to read
> > - Players now broadcast whether they chose a team directly or use
> > autoteam
> > - Added proper handling of cart blocking recognition to Payload maps
> >
> > Bug fixes:
> > - Fixed bug where switching from flaregun-wielding Pyro to another class
> > meant you didn't get a full ammo loadout on first spawn
> > - Fixed Spy watch arm not using team skins
> > - Fixed weapon switching preventing you from using secondary attacks for
> > a 0.2s window after the primary became available
> > - Fixed players getting stuck in a bad animation state when class
> > switching while spinning the minigun
> > - Fixed a loophole that allowed players to pickup weapons of other
> > classes
> > - Fixed a bug that resulted in players earning more crit chance bonus in
> > large, single damage events than they are supposed to
> > - Fixed an issue with the floating HUD +X health indicators that
> > resulted in them appearing incorrectly
> > - Fixed a bug which caused the minigun spinning & firing sounds to
> > occasionally stop while the Heavy was still firing
> > - Fixes the Loadout player model panel causing the in-game player facial
> > animation to perform incorrectly
> > - Fixed spectators not having the target ID labels display correctly
> > - Fixed the cart alarm sound occasionally getting stuck on in Payload
> > maps
> >
> > Jason
> >
> >
> > _______________________________________________
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> please visit:
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> >
>
> - Removed the Custom Tab in the serverbrowser, and added the Tags field
> what the fuck?!?!? :D
>
> Tyrael
>
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