Eric,
Since L4D servers will only hold 4 people, is there anything planed in the
case that all found servers are in use?  I know it might seem impossible,
but other games server can hold up to 24 or more people.  L4D will require a
lot more dedicated server then other Valve Games.

~ Matt

On Wed, Nov 5, 2008 at 7:53 PM, Eric Smith <[EMAIL PROTECTED]> wrote:

> I don't have an answer for this yet, but your feedback is noted.
>
> -Eric
>
>
> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:
> [EMAIL PROTECTED] On Behalf Of Steve
> Sent: Wednesday, November 05, 2008 5:50 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Left 4 Dead -Matchmaking
>
> Agreed. This system sounds like a cool thing to have along with the
> regular server browser, but not as the only option. Taking away the
> choice of which server to play on regularly takes away a major incentive
> for people to host servers...
>
> Cc2iscooL wrote:
> > I certainly hope they can be manually selected. I'm not paying for
> > server space to play on someone else's server.
> >
> > Matthew Gottlieb wrote:
> >
> >> I don't understand why server popularity would matter if servers are
> chosen
> >> at random?
> >> Can servers still be private or manually selected?
> >>
> >> Also, thanks all the info :)
> >>
> >> ~ Matt
> >>
> >> On Wed, Nov 5, 2008 at 7:34 PM, Matt Lyons <[EMAIL PROTECTED]>
> wrote:
> >>
> >>
> >>
> >>> Can we get some specs on the banner please?
> >>>
> >>> Size, file type, size restrictions etc...
> >>>
> >>> Eric Smith wrote:
> >>>
> >>>
> >>>> Left 4 Dead will use the new matchmaking system we've been working
> >>>> on.
> >>>>
> >>>> The new matchmaking system replaces the traditional server browser.
> >>>> By running a public dedicated server your server will be added to a
> >>>> list of servers available for clients to use when playing.  Games are
> >>>> started from a Game Lobby by clients, who are then connected to a
> >>>> dedicated server when they start the game.  When they're done, your
> >>>> server is added back to the list of available servers.  Clients will
> >>>> be able to "Quick Match", "Play Online", and "Play With Friends" when
> >>>> they want to play a game.
> >>>>
> >>>> You will still have access to the traditional Message of the Day for
> >>>> your server.  For Left 4 Dead, we've added a banner ad you can create
> >>>> that will be displayed to clients when they're playing on your
> >>>> server.  There is also a ranking system to show the popularity of
> >>>> your server.
> >>>>
> >>>> This is the first version of what we've been working on, and we're
> >>>> going to want feedback from all of you once things start turning up
> >>>> tomorrow.
> >>>>
> >>>> -Eric
> >>>>
> >>>>
> >>>>
> >>>> _______________________________________________ To unsubscribe, edit
> >>>> your list preferences, or view the list archives, please visit:
> >>>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>>
> >>>>
> >>> --
> >>> Matt Lyons (Bsc CS & Soft Eng)
> >>> Content Administrator, Internode Systems
> >>> 150 Grenfell St, Adelaide SA 5000
> >>> Ph: (08) 8228 2877
> >>> E-mail: [EMAIL PROTECTED]
> >>> WWW: www.internode.com.au
> >>> "In theory, there is no difference between theory and practice; In
> >>> practice, there is."
> >>>
> >>> _______________________________________________
> >>> To unsubscribe, edit your list preferences, or view the list archives,
> >>> please visit:
> >>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>
> >>>
> >>>
> >> _______________________________________________
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> please visit:
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> >>
> >>
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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> >
> >
>
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