we have no idea currently Dustin Peacock wrote: > I'm still a little confused on something though, are we not going to need a > server.cfg or similar for L4D if it's all being handled by the matchmaking > server? > ----- Original Message ----- > From: "Frank Hotte" <[EMAIL PROTECTED]> > To: "Half-Life dedicated Win32 server mailing list" > <[email protected]> > Sent: Wednesday, November 05, 2008 11:20 PM > Subject: Re: [hlds] Left 4 Dead -Matchmaking > > > >> Well if that's the truth then why would anyone want to set up a dedicated >> server? >> >> That is just plain stupidity. >> >> >> >> Busterking >> 10-78 Clan Boss >> Visit our website >> Join our forums >> www.10-78.com >> ----- Original Message ----- >> From: "Andrew Armstrong" <[EMAIL PROTECTED]> >> To: "'Half-Life dedicated Win32 server mailing list'" >> <[email protected]> >> Sent: Wednesday, November 05, 2008 11:12 PM >> Subject: Re: [hlds] Left 4 Dead -Matchmaking >> >> >> >>> My understanding is that the dedicated servers are transparent, you don't >>> know about them as players. >>> >>> Players join a lobby system, create a room/play with friends, and then >>> when >>> the game starts, are sent to a dedicated server within a pool - that >>> server >>> is removed from the pool while a game is in progress. >>> >>> There is no way to join a server directly (as I doubt you are able to >>> join >>> a >>> game in progress), rather you create a room in a server lobby and click >>> 'Play' and you are then allocated a server to play on. Therefore, your >>> server has no real configuration settings - those are decided by the >>> players >>> in the lobby system. >>> >>> You don't know which server you have been allocated until you are in game >>> and see the MOTD. >>> >>> While this does deviate quite a lot from the usual server browser model; >>> let's wait and give it a run through and then draw out some conclusions >>> and >>> provide feedback. >>> >>> I personally would find it handy to indicate a preference for a server >>> group >>> to play on (as the 'lobby room host') to be one of my ISP's game servers >>> for >>> both latency reasons and cost reasons (Free bandwidth to play on local >>> servers), and I am guaranteed to be playing on a server that I will have >>> a >>> good time on rather than a possibly overloaded server I never want to >>> play >>> on. >>> >>> - Andrew >>> >>> -----Original Message----- >>> From: [EMAIL PROTECTED] >>> [mailto:[EMAIL PROTECTED] On Behalf Of bl4nk >>> Sent: Thursday, 6 November 2008 3:03 PM >>> To: Half-Life dedicated Win32 server mailing list >>> Subject: Re: [hlds] Left 4 Dead -Matchmaking >>> >>> Quoting the OP for this thread: >>> >>>> Clients will be able to "Quick Match", "Play Online", and "Play With >>>> >>> Friends" when they want to play a game. >>> It sounds like "Quick Match" will put you directly into a random game >>> (hopefully the best possible for you at the time), "Play Online" will be >>> a sort of server browser like we have now, and "Play With Friends" will >>> most likely be a list of servers that your friends are playing on. >>> >>> That's just my views on how I think it will be. Whether or not it's like >>> that is still in the air it seems. >>> >>> >>> [EMAIL PROTECTED] wrote: >>> >>>> I bet valve are looking at the drawing board as we speak, >>>> >>>> >>>> >>>> -----Original Message----- >>>> From: [EMAIL PROTECTED] >>>> [mailto:[EMAIL PROTECTED] On Behalf Of Brian M. Frain >>>> Sent: Thursday, 6 November 2008 2:48 PM >>>> To: 'Half-Life dedicated Win32 server mailing list' >>>> Subject: Re: [hlds] Left 4 Dead -Matchmaking >>>> >>>> >>>> What if you have already pre-ordered it? This is like one of those EA >>>> surprises when they say "oh, you can only install three times." >>>> On the other hand we shouldn't guess and get riled until we hear >>>> something >>>> from someone in the know. >>>> >>>> >>>> -----Original Message----- >>>> From: [EMAIL PROTECTED] >>>> [mailto:[EMAIL PROTECTED] On Behalf Of >>>> >>> [EMAIL PROTECTED] >>> >>>> Sent: Wednesday, November 05, 2008 9:40 PM >>>> To: 'Half-Life dedicated Win32 server mailing list' >>>> Subject: Re: [hlds] Left 4 Dead -Matchmaking >>>> >>>> Hope we are able to 'pick' which servers we can play on, otherwise I'm >>>> not >>>> gonna bother hosting or playing this game. >>>> >>>> -----Original Message----- >>>> From: [EMAIL PROTECTED] >>>> [mailto:[EMAIL PROTECTED] On Behalf Of Alec Sanger >>>> Sent: Thursday, 6 November 2008 1:02 PM >>>> To: [email protected] >>>> Subject: Re: [hlds] Left 4 Dead -Matchmaking >>>> >>>> >>>> >>>> Well I appreciate you taking the time to listen. >>>> >>>> To reiterate what others are saying, us every day average joes who spend >>>> >>> the >>> >>>> money to run our own servers do it not only to give random people a >>>> place >>>> >>> to >>> >>>> play, but to form a community. This really isn't possible if players are >>>> randomly thrown in a server, as you get no chance to build/get to know >>>> regulars. If we can't use L4D to help build our own communities, then >>>> >>> there >>> >>>> isn't really a point in us paying for the hosting. >>>> >>>> Hopefully we are still able to join a game by IP or from a browser list, >>>> >>> and >>> >>>> if not at first, I hope this feature is implemented by the time the >>>> final >>>> game is released. >>>> >>>> >>>> >>>>> From: [EMAIL PROTECTED] >>>>> To: [email protected] >>>>> Date: Wed, 5 Nov 2008 17:53:24 -0800 >>>>> Subject: Re: [hlds] Left 4 Dead -Matchmaking >>>>> >>>>> I don't have an answer for this yet, but your feedback is noted. >>>>> >>>>> -Eric >>>>> >>>>> >>>>> -----Original Message----- >>>>> From: [EMAIL PROTECTED] >>>>> >>>>> >>>> [mailto:[EMAIL PROTECTED] On Behalf Of Steve >>>> >>>> >>>>> Sent: Wednesday, November 05, 2008 5:50 PM >>>>> To: Half-Life dedicated Win32 server mailing list >>>>> Subject: Re: [hlds] Left 4 Dead -Matchmaking >>>>> >>>>> Agreed. This system sounds like a cool thing to have along with the >>>>> regular server browser, but not as the only option. Taking away the >>>>> choice of which server to play on regularly takes away a major >>>>> incentive >>>>> for people to host servers... >>>>> >>>>> Cc2iscooL wrote: >>>>> >>>>> >>>>>> I certainly hope they can be manually selected. I'm not paying for >>>>>> server space to play on someone else's server. >>>>>> >>>>>> Matthew Gottlieb wrote: >>>>>> >>>>>> >>>>>> >>>>>>> I don't understand why server popularity would matter if servers are >>>>>>> >>>>>>> >>>> chosen >>>> >>>> >>>>>>> at random? >>>>>>> Can servers still be private or manually selected? >>>>>>> >>>>>>> Also, thanks all the info :) >>>>>>> >>>>>>> ~ Matt >>>>>>> >>>>>>> On Wed, Nov 5, 2008 at 7:34 PM, Matt Lyons <[EMAIL PROTECTED]> >>>>>>> >>>>>>> >>>> wrote: >>>> >>>> >>>>>>> >>>>>>>> Can we get some specs on the banner please? >>>>>>>> >>>>>>>> Size, file type, size restrictions etc... >>>>>>>> >>>>>>>> Eric Smith wrote: >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>>> Left 4 Dead will use the new matchmaking system we've been working >>>>>>>>> on. >>>>>>>>> >>>>>>>>> The new matchmaking system replaces the traditional server browser. >>>>>>>>> By running a public dedicated server your server will be added to a >>>>>>>>> list of servers available for clients to use when playing. Games >>>>>>>>> are >>>>>>>>> started from a Game Lobby by clients, who are then connected to a >>>>>>>>> dedicated server when they start the game. When they're done, your >>>>>>>>> server is added back to the list of available servers. Clients >>>>>>>>> will >>>>>>>>> be able to "Quick Match", "Play Online", and "Play With Friends" >>>>>>>>> when >>>>>>>>> they want to play a game. >>>>>>>>> >>>>>>>>> You will still have access to the traditional Message of the Day >>>>>>>>> for >>>>>>>>> your server. For Left 4 Dead, we've added a banner ad you can >>>>>>>>> create >>>>>>>>> that will be displayed to clients when they're playing on your >>>>>>>>> server. There is also a ranking system to show the popularity of >>>>>>>>> your server. >>>>>>>>> >>>>>>>>> This is the first version of what we've been working on, and we're >>>>>>>>> going to want feedback from all of you once things start turning up >>>>>>>>> tomorrow. >>>>>>>>> >>>>>>>>> -Eric >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> _______________________________________________ To unsubscribe, >>>>>>>>> edit >>>>>>>>> your list preferences, or view the list archives, please visit: >>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>> -- >>>>>>>> Matt Lyons (Bsc CS & Soft Eng) >>>>>>>> Content Administrator, Internode Systems >>>>>>>> 150 Grenfell St, Adelaide SA 5000 >>>>>>>> Ph: (08) 8228 2877 >>>>>>>> E-mail: [EMAIL PROTECTED] >>>>>>>> WWW: www.internode.com.au >>>>>>>> "In theory, there is no difference between theory and practice; In >>>>>>>> practice, there is." >>>>>>>> >>>>>>>> _______________________________________________ >>>>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>>>> archives, >>>>>>>> please visit: >>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>> _______________________________________________ >>>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>>> archives, >>>>>>> >>>>>>> >>>> please visit: >>>> >>>> >>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>> _______________________________________________ >>>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>>> >>>>>> >>>> please visit: >>>> >>>> >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>>>> >>>>>> >>>>>> >>>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>> >>>>> >>>> please visit: >>>> >>>> >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>> >>>>> >>>> please visit: >>>> >>>> >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>>> >>>>> >>>> _________________________________________________________________ >>>> Windows Live Hotmail now works up to 70% faster. >>>> >>>> >>> http://windowslive.com/Explore/Hotmail?ocid=TXT_TAGLM_WL_hotmail_acq_faster_ >>> >>>> 112008 >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>> >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>> >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>> >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> >>> please visit: >>> >>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>> >>>> >>>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >>> >> -------------------------------------------------------------------------------- >> >> >> >> No virus found in this incoming message. >> Checked by AVG - http://www.avg.com >> Version: 8.0.175 / Virus Database: 270.9.0/1770 - Release Date: 11/5/2008 >> 5:36 PM >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > >
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