Thank you! On Tue, Nov 25, 2008 at 9:41 PM, shoskins73 <[EMAIL PROTECTED]> wrote:
> Hi folks, seems a lot of negativity going around, figured I'd post > something > that may help a few. And if Valve by some chance haven't already figured > out > the problem and are working towards a fix for the problem I outline below, > this just might help them as well. > > Below is a server.cfg (with notes added) that I am currently running > without > issue on my Public server. > It allows Lobby connections to find the server, regardless of game mode and > the server will load the proper map, game mode and set # of players all > correctly. Also allows connection to the server via Server Browser. > Players changing the game settings via the Call A Vote function will not > effectively "break the server" if they change it from Versus mode to > Campaign (see Answer below). > > Copy and paste the below server.cfg, define the hostname and rcon_password, > set the mapcycle.txt file and you should have a working public server. > I'm not convinced the mapcycle.txt couldn't just be empty, as the server > still loaded a Campaign from a Lobby when the mapname wasn't listed. > > Q. How do I setup a server with a specified to Campaign or Versus only? > > A. That would be controlled by the cvar director_no_human_zombies (0 = > Versus, 1= Campaign), however currently Lobby connections looking for a > Campaign will connect to Versus servers and change the server settings > based > upon the Lobby Game Settings. However the Lobby Connection does not seem > to > change the cvar director_no_human_zombies, which results in the server > running as 4/8 players and AI Infected will not spawn for that campaign. > This can also be broken via the Call A Vote function if Versus is defined > in > the server.cfg and Campaign mode is called by vote. > > This server.cfg is intended to allow the Lobby Game Settings defined by the > players to control what the server does for them. > > Hope this helps some folks. Good luck. > > Sean (Puscifer on Steam) > > --------------------------------------------------------------------- > // server.cfg > > hostname "Left 4 Dead Server" > > rcon_password " " // Defines Rcon password > > exec banned_user.cfg > exec banned_ip.cfg > > // sv_password " " // Define this if you want to prevent Lobby Connections. > Only thos ewith the password can join with this defined. > // z_difficulty Hard // Do not enable this unless server is locked from > Lobby Connections or will be micromanaged > // director_no_human_zombies 0 // Do not enable this unless server is > locked from Lobby Connections or will be micromanaged > > sv_allow_lobby_connect_only 0 // 0 allows connection via Server Browser > sv_steamgroup " " // Steam Group # is available on the Group Admin page in > Steam Community > sv_steamgroup_exclusive 0 // 1 would restrict server connection to only > your defined Steam Group. > > mp_disable_autokick 1 // Player using Take A Break function to go idle > they > won't be kicked > sv_cheats 0 > sv_consistency 1 > sv_contact > sv_downloadurl > > sv_voiceenable 1 > sv_alltalk 0 > sv_voicequality 5 > sv_voicecodec vaudio_speex > > sv_region 1 > sv_maxupdaterate 120 > sv_minupdaterate 20 > sv_unlag 1 > sv_maxunlag .5 > > sv_log_onefile 0 > sv_logbans 1 > > setmaster add 68.142.72.250:27011 > setmaster add 72.165.61.189:27011 > > --------------------------------------------------------------------- > // mapcycle.txt > > l4d_vs_farm01_hilltop > l4d_vs_hospital01_apartment > l4d_airport01_greenhouse > l4d_smalltown01_caves > l4d_hospital01_apartment > l4d_farm01_hilltop > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

