I was quite interested in these two, thinking I could get better quality from 
ingame comms:
sv_voicequality 5sv_voicecodec vaudio_speex
 
But unfortunately they don't appear to exist when I put them in the hlsw 
console :( Much like the min/max updaterate, unlag/maxunlag ones you wrote.
 
Also:
Usage: mp_disable_autokick <userid>
So I don't think putting '1' there will give you the results you think it will.
 
 
 
 
> Date: Tue, 25 Nov 2008 18:41:36 -0800> From: [EMAIL PROTECTED]> To: 
> [email protected]> Subject: [hlds] L4D working server.cfg for 
> Public server> > Hi folks, seems a lot of negativity going around, figured 
> I'd post something> that may help a few. And if Valve by some chance haven't 
> already figured out> the problem and are working towards a fix for the 
> problem I outline below,> this just might help them as well.> > Below is a 
> server.cfg (with notes added) that I am currently running without> issue on 
> my Public server.> It allows Lobby connections to find the server, regardless 
> of game mode and> the server will load the proper map, game mode and set # of 
> players all> correctly. Also allows connection to the server via Server 
> Browser.> Players changing the game settings via the Call A Vote function 
> will not> effectively "break the server" if they change it from Versus mode 
> to> Campaign (see Answer below).> > Copy and paste the below server.cfg, 
> define the hostname and rcon_password,> set the mapcycle.txt file and you 
> should have a working public server.> I'm not convinced the mapcycle.txt 
> couldn't just be empty, as the server> still loaded a Campaign from a Lobby 
> when the mapname wasn't listed.> > Q. How do I setup a server with a 
> specified to Campaign or Versus only?> > A. That would be controlled by the 
> cvar director_no_human_zombies (0 => Versus, 1= Campaign), however currently 
> Lobby connections looking for a> Campaign will connect to Versus servers and 
> change the server settings based> upon the Lobby Game Settings. However the 
> Lobby Connection does not seem to> change the cvar director_no_human_zombies, 
> which results in the server> running as 4/8 players and AI Infected will not 
> spawn for that campaign.> This can also be broken via the Call A Vote 
> function if Versus is defined in> the server.cfg and Campaign mode is called 
> by vote.> > This server.cfg is intended to allow the Lobby Game Settings 
> defined by the> players to control what the server does for them.> > Hope 
> this helps some folks. Good luck.> > Sean (Puscifer on Steam)> > 
> ---------------------------------------------------------------------> // 
> server.cfg> > hostname "Left 4 Dead Server"> > rcon_password " " // Defines 
> Rcon password> > exec banned_user.cfg> exec banned_ip.cfg> > // sv_password " 
> " // Define this if you want to prevent Lobby Connections.> Only thos ewith 
> the password can join with this defined.> // z_difficulty Hard // Do not 
> enable this unless server is locked from> Lobby Connections or will be 
> micromanaged> // director_no_human_zombies 0 // Do not enable this unless 
> server is> locked from Lobby Connections or will be micromanaged> > 
> sv_allow_lobby_connect_only 0 // 0 allows connection via Server Browser> 
> sv_steamgroup " " // Steam Group # is available on the Group Admin page in> 
> Steam Community> sv_steamgroup_exclusive 0 // 1 would restrict server 
> connection to only> your defined Steam Group.> > mp_disable_autokick 1 // 
> Player using Take A Break function to go idle they> won't be kicked> 
> sv_cheats 0> sv_consistency 1> sv_contact> sv_downloadurl> > sv_voiceenable 
> 1> sv_alltalk 0> sv_voicequality 5> sv_voicecodec vaudio_speex> > sv_region 
> 1> sv_maxupdaterate 120> sv_minupdaterate 20> sv_unlag 1> sv_maxunlag .5> > 
> sv_log_onefile 0> sv_logbans 1> > setmaster add 68.142.72.250:27011> 
> setmaster add 72.165.61.189:27011> > 
> ---------------------------------------------------------------------> // 
> mapcycle.txt> > l4d_vs_farm01_hilltop> l4d_vs_hospital01_apartment> 
> l4d_airport01_greenhouse> l4d_smalltown01_caves> l4d_hospital01_apartment> 
> l4d_farm01_hilltop> _______________________________________________> To 
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