You are missing the forest for the trees, Karl.  Valve is not
responding to your constant bitching here, yet several of us are by
telling you that this is not the place for it.

Valve doesn't use this list on a regular basis, but we do.  You are in
effect NOT bitching at Valve, but bitching instead at us.

We do not have the power to fix this bug.  Valve does.  Bitch to them.
 Go to valvesoftware.com, click "Contact", and go from there.

On Mon, Jan 12, 2009 at 12:50 PM, Karl Weckstrom <[email protected]> wrote:
> Please post the Mailing List FAQ that states all this. Until then, I think 
> you're going to have to live with it.
>
> At this point, the sheer number of people experiencing it (everybody) is 
> cause for alarm. Thus far I have found no workarounds, but it's certainly not 
> from a lack of trying.
>
> -----Original Message-----
> From: [email protected] 
> [mailto:[email protected]] On Behalf Of Evan Kaufman
> Sent: Monday, January 12, 2009 1:02 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Time out at map change
>
> <unlurk>
> Agreed, it is a serious bug, and they are clearly aware of it and of
> how upset people are about it.  The point remains that THIS IS NOT THE
> PLACE FOR COMPLAINTS.  This is the place to:
>
> 1) Gather or inquire technical details of said bug
> 2) Share and discuss any work-arounds for said bug
>
> Airing of grievances belongs on forums and blogs and Valve's customer
> support channels, not on a mailing list for independent server
> operators.
> <lurk>
>
> On Mon, Jan 12, 2009 at 11:17 AM, Karl Weckstrom <[email protected]> wrote:
>> I second Patrick. It *IS* annoying.
>>
>> If you're a server admin that cares about the experience of the player, then 
>> how can you not find this annoying? How can you not be frustrated?
>>
>> I'm at wits end with this bug. I still fail to see how Valve could have let 
>> such an egregious error slip by them.
>>
>> Maybe you don't run any TF2, DOD:S or L4D servers?
>> Maybe you do and you don't really care about your players?
>>
>> To be honest, I don't care what your reasoning is. This is a serious problem 
>> that's getting lots of airtime here. And until the server operators get some 
>> satisfaction from Valve, expect it to continue.

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