Hi,
We are experiencing some problems trying to run a few Team Fortress 2 servers on a new Windows Server 2008 64bit machine. While the server attempts to start, the following error messages appear in the server console: -- WARNING: NNET_OpenSocket: bind: WSAEINVAL <other log lines> steamservice.cpp (275) : Assertion Failed: Failed to start in-process Steam Service CreateBoundSocket: ::bind returned Win32 error 10022 cminterface.cpp (598) : Assertion Failed: NULL != m_hConnection -- We also receive the following error at times: -- A dialog box appears with an OK button saying: "Couldn't allocate any hltv IP port" -- I know someone is going to suggest the tv_port variable, and so we tried setting that to a unique, free port. This removes the "Couldn't allocate any hltv IP port" error. We have had hltv support disabled though the entire time. However, the server still boots up with the "WARNING: NN_NET.." Log lines as above, and the server remains "insecure": 1.0.4.9/14 3755 insecure (secure mode enabled, disconnected from Steam 3) Please note we run the exact same server configuration on Windows 2003 32bit without any problems. Is this a known issue at Valve (a quick google indicates a few other people have the same problem), or is there a fix available? Thanks, Andrew _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

