ooooh what could it be!? Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945
> From: [email protected] > To: [email protected] > Date: Fri, 6 Mar 2009 09:35:45 +1100 > Subject: Re: [hlds] Windows Server 2008 64bit: Couldn't allocate any hltv > IP port / bind errors > > Hi Matt, Olly, > > I tried both +ip (address) and -ip (address), they both had the same result. > > I tried +ip 0.0.0.0 and had the same result. > > Interestingly this morning the server boots up, and I see the "Failed to > start in-process Steam service" message still, but a status report says: > > version : 1.0.4.9/14 3755 insecure (secure mode enabled, disconnected from > Steam 3) > > So supposedly the server is secure - but its not, because I checked via the > Steam server list (Also note the 'disconnected from Steam 3' bit). > > Compare that to another 32bit server that just says: version : 1.0.4.9/14 > 3755 secure (and is working fine). > > Does anyone else have any ideas? > > Cheers, > Andrew > > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of CLAN RCR > Sent: Friday, 6 March 2009 5:48 AM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] Windows Server 2008 64bit: Couldn't allocate any hltv IP > port / bind errors > > Yep, it shows it as being secure. > > -Matt > > On Thu, Mar 5, 2009 at 4:29 AM, Andrew Armstrong > <[email protected]>wrote: > > > Is your server VAC secured though Matt? Type 'status' and see if it says > > its > > secure/insecure. > > > > - Andrew > > > > -----Original Message----- > > From: [email protected] > > [mailto:[email protected]] On Behalf Of CLAN RCR > > Sent: Thursday, 5 March 2009 9:19 PM > > To: Half-Life dedicated Win32 server mailing list > > Subject: Re: [hlds] Windows Server 2008 64bit: Couldn't allocate any hltv > > IP > > port / bind errors > > > > Everytime I start our server it always says: > > > > steamservice.cpp (275) : Assertion Failed: Failed to start in-process > Steam > > Service > > > > It never seems to affect anything, and numerous research attempts on > google > > have left me with nothing to try. I can say though, that the server will > > run > > despite that error. :-) > > > > -Matt > > > > On Thu, Mar 5, 2009 at 3:37 AM, Olly <[email protected]> wrote: > > > > > As far as I remember you should be using '-ip' rather than '+ip' > > > Also, did you try -ip 0.0.0.0 ? > > > > > > 2009/3/5 Andrew Armstrong <[email protected]> > > > > > > > The server only has one IP, and that's the public one. I tried > starting > > > it > > > > without +ip as well, but the same error occurred. > > > > > > > > - Andrew > > > > > > > > -----Original Message----- > > > > From: [email protected] > > > > [mailto:[email protected]] On Behalf Of Nephyrin Zey > > > > Sent: Thursday, 5 March 2009 11:46 AM > > > > To: Half-Life dedicated Win32 server mailing list > > > > Subject: Re: [hlds] Windows Server 2008 64bit: Couldn't allocate any > > hltv > > > > IP > > > > port / bind errors > > > > > > > > Are you using any sort of NAT? Make sure you're bindg to the local IP > > > > and not the external IP. > > > > > > > > Any sort of improper -ip setting will cause all sorts of everything to > > > > fail to bind to ports. > > > > > > > > - Neph > > > > > > > > On 03/04/2009 04:23 PM, Robert C wrote: > > > > > We've continued having this problem even when running only a single > > > > > instance on a host. > > > > > > > > > > Another strange observation is that L4D servers run fine on the same > > > > > hosts, but have a similar error displayed in the console: > > > > > > > > > > cminterface.cpp (940) : Assertion Failed: NULL != m_hConnection > > > > > > > > > > Chad Austin wrote: > > > > > > > > > >> I think I had the same issue, and it went away after I left more > > room > > > > >> inbetween the ports for each gameserver, an I did not use anything > > in > > > > >> the 2702x range. > > > > >> > > > > >> I know its not a good solution, but its worth a try. > > > > >> > > > > >> Andrew Armstrong wrote: > > > > >> > > > > >> > > > > >>> Hi, > > > > >>> > > > > >>> > > > > >>> > > > > >>> We are experiencing some problems trying to run a few Team > Fortress > > 2 > > > > >>> servers on a new Windows Server 2008 64bit machine. > > > > >>> > > > > >>> > > > > >>> > > > > >>> While the server attempts to start, the following error messages > > > appear > > > > in > > > > >>> the server console: > > > > >>> > > > > >>> > > > > >>> > > > > >>> -- > > > > >>> > > > > >>> WARNING: NNET_OpenSocket: bind: WSAEINVAL > > > > >>> > > > > >>> <other log lines> > > > > >>> > > > > >>> steamservice.cpp (275) : Assertion Failed: Failed to start > > in-process > > > > Steam > > > > >>> Service > > > > >>> > > > > >>> CreateBoundSocket: ::bind returned Win32 error 10022 > > > > >>> > > > > >>> cminterface.cpp (598) : Assertion Failed: NULL != m_hConnection > > > > >>> > > > > >>> -- > > > > >>> > > > > >>> > > > > >>> > > > > >>> We also receive the following error at times: > > > > >>> > > > > >>> > > > > >>> > > > > >>> -- > > > > >>> > > > > >>> A dialog box appears with an OK button saying: "Couldn't allocate > > any > > > > hltv > > > > >>> IP port" > > > > >>> > > > > >>> -- > > > > >>> > > > > >>> > > > > >>> > > > > >>> I know someone is going to suggest the tv_port variable, and so we > > > > tried > > > > >>> setting that to a unique, free port. This removes the "Couldn't > > > > allocate > > > > any > > > > >>> hltv IP port" error. We have had hltv support disabled though the > > > > entire > > > > >>> time. > > > > >>> > > > > >>> > > > > >>> > > > > >>> However, the server still boots up with the "WARNING: NN_NET.." > Log > > > > lines as > > > > >>> above, and the server remains "insecure": 1.0.4.9/14 3755 > > insecure > > > > (secure > > > > >>> mode enabled, disconnected from Steam 3) > > > > >>> > > > > >>> > > > > >>> > > > > >>> Please note we run the exact same server configuration on Windows > > > 2003 > > > > 32bit > > > > >>> without any problems. > > > > >>> > > > > >>> > > > > >>> > > > > >>> Is this a known issue at Valve (a quick google indicates a few > > other > > > > people > > > > >>> have the same problem), or is there a fix available? > > > > >>> > > > > >>> > > > > >>> > > > > >>> Thanks, > > > > >>> > > > > >>> Andrew > > > > >>> > > > > >>> _______________________________________________ > > > > >>> To unsubscribe, edit your list preferences, or view the list > > > archives, > > > > please visit: > > > > >>> http://list.valvesoftware.com/mailman/listinfo/hlds > > > > >>> > > > > >>> > > > > >>> > > > > >>> > > > > >> _______________________________________________ > > > > >> To unsubscribe, edit your list preferences, or view the list > > archives, > > > > please visit: > > > > >> http://list.valvesoftware.com/mailman/listinfo/hlds > > > > >> > > > > >> > > > > >> > > > > >> > > > > > > > > > > > > > > > _______________________________________________ > > > > > To unsubscribe, edit your list preferences, or view the list > > archives, > > > > please visit: > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list archives, > > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list archives, > > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > > > > > -- > > > Sent from Olly's SEGA Game Gear > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _________________________________________________________________ Windows Live⢠Contacts: Organize your contact list. http://windowslive.com/connect/post/marcusatmicrosoft.spaces.live.com-Blog-cns!503D1D86EBB2B53C!2285.entry?ocid=TXT_TAGLM_WL_UGC_Contacts_032009 _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

