ooooh what could it be!?

Thank you,
Alec Sanger
P: 248.941.3813
F: 313.286.8945



> From: [email protected]
> To: [email protected]
> Date: Fri, 6 Mar 2009 09:35:45 +1100
> Subject: Re: [hlds] Windows Server 2008 64bit: Couldn't allocate any hltv     
> IP      port / bind errors
> 
> Hi Matt, Olly,
> 
> I tried both +ip (address) and -ip (address), they both had the same result.
> 
> I tried +ip 0.0.0.0 and had the same result.
> 
> Interestingly this morning the server boots up, and I see the "Failed to
> start in-process Steam service" message still, but a status report says:
> 
> version : 1.0.4.9/14 3755 insecure (secure mode enabled, disconnected from
> Steam 3)
> 
> So supposedly the server is secure - but its not, because I checked via the
> Steam server list (Also note the 'disconnected from Steam 3' bit).
> 
> Compare that to another 32bit server that just says: version : 1.0.4.9/14
> 3755 secure (and is working fine).
> 
> Does anyone else have any ideas?
> 
> Cheers,
> Andrew
> 
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of CLAN RCR
> Sent: Friday, 6 March 2009 5:48 AM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Windows Server 2008 64bit: Couldn't allocate any hltv IP
> port / bind errors
> 
> Yep, it shows it as being secure.
> 
> -Matt
> 
> On Thu, Mar 5, 2009 at 4:29 AM, Andrew Armstrong
> <[email protected]>wrote:
> 
> > Is your server VAC secured though Matt? Type 'status' and see if it says
> > its
> > secure/insecure.
> >
> > - Andrew
> >
> > -----Original Message-----
> > From: [email protected]
> > [mailto:[email protected]] On Behalf Of CLAN RCR
> > Sent: Thursday, 5 March 2009 9:19 PM
> > To: Half-Life dedicated Win32 server mailing list
> > Subject: Re: [hlds] Windows Server 2008 64bit: Couldn't allocate any hltv
> > IP
> > port / bind errors
> >
> > Everytime I start our server it always says:
> >
> > steamservice.cpp (275) : Assertion Failed: Failed to start in-process
> Steam
> > Service
> >
> > It never seems to affect anything, and numerous research attempts on
> google
> > have left me with nothing to try. I can say though, that the server will
> > run
> > despite that error. :-)
> >
> > -Matt
> >
> > On Thu, Mar 5, 2009 at 3:37 AM, Olly <[email protected]> wrote:
> >
> > > As far as I remember you should be using '-ip' rather than '+ip'
> > > Also, did you try -ip 0.0.0.0 ?
> > >
> > > 2009/3/5 Andrew Armstrong <[email protected]>
> > >
> > > > The server only has one IP, and that's the public one. I tried
> starting
> > > it
> > > > without +ip as well, but the same error occurred.
> > > >
> > > > - Andrew
> > > >
> > > > -----Original Message-----
> > > > From: [email protected]
> > > > [mailto:[email protected]] On Behalf Of Nephyrin Zey
> > > > Sent: Thursday, 5 March 2009 11:46 AM
> > > > To: Half-Life dedicated Win32 server mailing list
> > > > Subject: Re: [hlds] Windows Server 2008 64bit: Couldn't allocate any
> > hltv
> > > > IP
> > > > port / bind errors
> > > >
> > > > Are you using any sort of NAT? Make sure you're bindg to the local IP
> > > > and not the external IP.
> > > >
> > > > Any sort of improper -ip setting will cause all sorts of everything to
> > > > fail to bind to ports.
> > > >
> > > > - Neph
> > > >
> > > > On 03/04/2009 04:23 PM, Robert C wrote:
> > > > > We've continued having this problem even when running only a single
> > > > > instance on a host.
> > > > >
> > > > > Another strange observation is that L4D servers run fine on the same
> > > > > hosts, but have a similar error displayed in the console:
> > > > >
> > > > > cminterface.cpp (940) : Assertion Failed: NULL != m_hConnection
> > > > >
> > > > > Chad Austin wrote:
> > > > >
> > > > >> I think I had the same issue, and it went away after I left more
> > room
> > > > >> inbetween the ports for each gameserver, an I did not use anything
> > in
> > > > >> the 2702x range.
> > > > >>
> > > > >> I know its not a good solution, but its worth a try.
> > > > >>
> > > > >> Andrew Armstrong wrote:
> > > > >>
> > > > >>
> > > > >>> Hi,
> > > > >>>
> > > > >>>
> > > > >>>
> > > > >>> We are experiencing some problems trying to run a few Team
> Fortress
> > 2
> > > > >>> servers on a new Windows Server 2008 64bit machine.
> > > > >>>
> > > > >>>
> > > > >>>
> > > > >>> While the server attempts to start, the following error messages
> > > appear
> > > > in
> > > > >>> the server console:
> > > > >>>
> > > > >>>
> > > > >>>
> > > > >>> --
> > > > >>>
> > > > >>> WARNING: NNET_OpenSocket: bind: WSAEINVAL
> > > > >>>
> > > > >>> <other log lines>
> > > > >>>
> > > > >>> steamservice.cpp (275) : Assertion Failed: Failed to start
> > in-process
> > > > Steam
> > > > >>> Service
> > > > >>>
> > > > >>> CreateBoundSocket: ::bind returned Win32 error 10022
> > > > >>>
> > > > >>> cminterface.cpp (598) : Assertion Failed: NULL != m_hConnection
> > > > >>>
> > > > >>> --
> > > > >>>
> > > > >>>
> > > > >>>
> > > > >>> We also receive the following error at times:
> > > > >>>
> > > > >>>
> > > > >>>
> > > > >>> --
> > > > >>>
> > > > >>> A dialog box appears with an OK button saying: "Couldn't allocate
> > any
> > > > hltv
> > > > >>> IP port"
> > > > >>>
> > > > >>> --
> > > > >>>
> > > > >>>
> > > > >>>
> > > > >>> I know someone is going to suggest the tv_port variable, and so we
> > > > tried
> > > > >>> setting that to a unique, free port. This removes the "Couldn't
> > > > allocate
> > > > any
> > > > >>> hltv IP port" error. We have had hltv support disabled though the
> > > > entire
> > > > >>> time.
> > > > >>>
> > > > >>>
> > > > >>>
> > > > >>> However, the server still boots up with the "WARNING: NN_NET.."
> Log
> > > > lines as
> > > > >>> above, and the server remains "insecure":  1.0.4.9/14 3755
> > insecure
> > > > (secure
> > > > >>> mode enabled, disconnected from Steam 3)
> > > > >>>
> > > > >>>
> > > > >>>
> > > > >>> Please note we run the exact same server configuration on Windows
> > > 2003
> > > > 32bit
> > > > >>> without any problems.
> > > > >>>
> > > > >>>
> > > > >>>
> > > > >>> Is this a known issue at Valve (a quick google indicates a few
> > other
> > > > people
> > > > >>> have the same problem), or is there a fix available?
> > > > >>>
> > > > >>>
> > > > >>>
> > > > >>> Thanks,
> > > > >>>
> > > > >>> Andrew
> > > > >>>
> > > > >>> _______________________________________________
> > > > >>> To unsubscribe, edit your list preferences, or view the list
> > > archives,
> > > > please visit:
> > > > >>> http://list.valvesoftware.com/mailman/listinfo/hlds
> > > > >>>
> > > > >>>
> > > > >>>
> > > > >>>
> > > > >> _______________________________________________
> > > > >> To unsubscribe, edit your list preferences, or view the list
> > archives,
> > > > please visit:
> > > > >> http://list.valvesoftware.com/mailman/listinfo/hlds
> > > > >>
> > > > >>
> > > > >>
> > > > >>
> > > > >
> > > > >
> > > > > _______________________________________________
> > > > > To unsubscribe, edit your list preferences, or view the list
> > archives,
> > > > please visit:
> > > > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > > > >
> > > >
> > > > _______________________________________________
> > > > To unsubscribe, edit your list preferences, or view the list archives,
> > > > please visit:
> > > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > > >
> > > >
> > > > _______________________________________________
> > > > To unsubscribe, edit your list preferences, or view the list archives,
> > > > please visit:
> > > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > > >
> > >
> > >
> > >
> > > --
> > > Sent from Olly's SEGA Game Gear
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> _______________________________________________
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> please visit:
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> 
> 
> _______________________________________________
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> visit:
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