Are you using any sort of NAT? Make sure you're bindg to the local IP 
and not the external IP.

Any sort of improper -ip setting will cause all sorts of everything to 
fail to bind to ports.

- Neph

On 03/04/2009 04:23 PM, Robert C wrote:
> We've continued having this problem even when running only a single
> instance on a host.
>
> Another strange observation is that L4D servers run fine on the same
> hosts, but have a similar error displayed in the console:
>
> cminterface.cpp (940) : Assertion Failed: NULL != m_hConnection
>
> Chad Austin wrote:
>    
>> I think I had the same issue, and it went away after I left more room
>> inbetween the ports for each gameserver, an I did not use anything in
>> the 2702x range.
>>
>> I know its not a good solution, but its worth a try.
>>
>> Andrew Armstrong wrote:
>>
>>      
>>> Hi,
>>>
>>>
>>>
>>> We are experiencing some problems trying to run a few Team Fortress 2
>>> servers on a new Windows Server 2008 64bit machine.
>>>
>>>
>>>
>>> While the server attempts to start, the following error messages appear in
>>> the server console:
>>>
>>>
>>>
>>> --
>>>
>>> WARNING: NNET_OpenSocket: bind: WSAEINVAL
>>>
>>> <other log lines>
>>>
>>> steamservice.cpp (275) : Assertion Failed: Failed to start in-process Steam
>>> Service
>>>
>>> CreateBoundSocket: ::bind returned Win32 error 10022
>>>
>>> cminterface.cpp (598) : Assertion Failed: NULL != m_hConnection
>>>
>>> --
>>>
>>>
>>>
>>> We also receive the following error at times:
>>>
>>>
>>>
>>> --
>>>
>>> A dialog box appears with an OK button saying: "Couldn't allocate any hltv
>>> IP port"
>>>
>>> --
>>>
>>>
>>>
>>> I know someone is going to suggest the tv_port variable, and so we tried
>>> setting that to a unique, free port. This removes the "Couldn't allocate any
>>> hltv IP port" error. We have had hltv support disabled though the entire
>>> time.
>>>
>>>
>>>
>>> However, the server still boots up with the "WARNING: NN_NET.." Log lines as
>>> above, and the server remains "insecure":  1.0.4.9/14 3755 insecure (secure
>>> mode enabled, disconnected from Steam 3)
>>>
>>>
>>>
>>> Please note we run the exact same server configuration on Windows 2003 32bit
>>> without any problems.
>>>
>>>
>>>
>>> Is this a known issue at Valve (a quick google indicates a few other people
>>> have the same problem), or is there a fix available?
>>>
>>>
>>>
>>> Thanks,
>>>
>>> Andrew
>>>
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list archives, 
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>
>>>
>>>
>>>        
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>>
>>
>>      
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>    

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

Reply via email to