Are you using any sort of NAT? Make sure you're bindg to the local IP and not the external IP.
Any sort of improper -ip setting will cause all sorts of everything to fail to bind to ports. - Neph On 03/04/2009 04:23 PM, Robert C wrote: > We've continued having this problem even when running only a single > instance on a host. > > Another strange observation is that L4D servers run fine on the same > hosts, but have a similar error displayed in the console: > > cminterface.cpp (940) : Assertion Failed: NULL != m_hConnection > > Chad Austin wrote: > >> I think I had the same issue, and it went away after I left more room >> inbetween the ports for each gameserver, an I did not use anything in >> the 2702x range. >> >> I know its not a good solution, but its worth a try. >> >> Andrew Armstrong wrote: >> >> >>> Hi, >>> >>> >>> >>> We are experiencing some problems trying to run a few Team Fortress 2 >>> servers on a new Windows Server 2008 64bit machine. >>> >>> >>> >>> While the server attempts to start, the following error messages appear in >>> the server console: >>> >>> >>> >>> -- >>> >>> WARNING: NNET_OpenSocket: bind: WSAEINVAL >>> >>> <other log lines> >>> >>> steamservice.cpp (275) : Assertion Failed: Failed to start in-process Steam >>> Service >>> >>> CreateBoundSocket: ::bind returned Win32 error 10022 >>> >>> cminterface.cpp (598) : Assertion Failed: NULL != m_hConnection >>> >>> -- >>> >>> >>> >>> We also receive the following error at times: >>> >>> >>> >>> -- >>> >>> A dialog box appears with an OK button saying: "Couldn't allocate any hltv >>> IP port" >>> >>> -- >>> >>> >>> >>> I know someone is going to suggest the tv_port variable, and so we tried >>> setting that to a unique, free port. This removes the "Couldn't allocate any >>> hltv IP port" error. We have had hltv support disabled though the entire >>> time. >>> >>> >>> >>> However, the server still boots up with the "WARNING: NN_NET.." Log lines as >>> above, and the server remains "insecure": 1.0.4.9/14 3755 insecure (secure >>> mode enabled, disconnected from Steam 3) >>> >>> >>> >>> Please note we run the exact same server configuration on Windows 2003 32bit >>> without any problems. >>> >>> >>> >>> Is this a known issue at Valve (a quick google indicates a few other people >>> have the same problem), or is there a fix available? >>> >>> >>> >>> Thanks, >>> >>> Andrew >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >>> >>> >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> >> >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds