And mass-banning servers aka honeypot servers. Cc2iscooL schrieb: > And redirect servers! > > On Fri, Mar 13, 2009 at 2:52 PM, msleeper <[email protected]> wrote: > > >> I 1000% agree with you Neph, and to reiterate what Richard said. "It's >> all about working with the system and not around it." >> >> The bottom line is that the only people who are going to be affected >> probably know who they are. Not Mr. "Server in my spare time and few >> players who stay", not Mr. "32 players are better than 24", not Mr. >> "24/7 pl_dustbowl_v2_noscouts_finaldestination ALL CRITS LOWGRAV LOL". >> >> Not anyone but the people who know what they are doing that hurts >> themselves in the end - fake clients. >> >> >> On Fri, 2009-03-13 at 12:27 -0700, Nephyrin Zey wrote: >> >>> PROTIP: This system is *only* used to find the bottom X percent of >>> really bad servers. Hurr i kick a lot of people or hurr i only have 24 >>> slots doesn't mean you're suddenly the worst 1% online. They never >>> said "We're publishing standings so higher score servers get somehow >>> rewarded!" that would be stupid. >>> >>> - Neph >>> >>> On Fri, Mar 13, 2009 at 11:31 AM, Cc2iscooL <[email protected]> wrote: >>> >>>> Biased towards higher-slot servers. >>>> >>>> On Fri, Mar 13, 2009 at 12:47 PM, Greg Williams <[email protected] >>>> >>> wrote: >>> >>>>> This is easy enough, as some have stated. Do not do negative scoring. >>>>> >> High >> >>>>> population servers get higher scores.. Oh, and this is already done.. >>>>> >>>>> http://www.gametracker.com/search/tf2/ >>>>> >>>>> >>>>> >>>>> >>>>> ________________________________ >>>>> From: Mike Stiehm <[email protected]> >>>>> To: Half-Life dedicated Win32 server mailing list < >>>>> [email protected]> >>>>> Sent: Friday, March 13, 2009 12:08:33 PM >>>>> Subject: Re: [hlds] TF2 Blog Post: Server Scoring >>>>> >>>>> Well I not so sure this is all setup to stop fake-clients... Seems >>>>> >> like you >> >>>>> just need to provide a good experience for the end user.. If you pass >>>>> >> off a >> >>>>> server as full when there is no one in the server this will kill your >>>>> server >>>>> over time (redirect servers also). If you use fake clients to add >>>>> >> maybe a >> >>>>> few players to your player count and have a system to turn off your >>>>> >> fake >> >>>>> clients when your server has a low population. So people are not so >>>>> >> much >> >>>>> thinking that they are joining a 'full' server you should still be ok >>>>> >> from >> >>>>> what it looks like. >>>>> >>>>> -----Original Message----- >>>>> From: [email protected] >>>>> [mailto:[email protected]] On Behalf Of AnAkIn . >>>>> Sent: Friday, March 13, 2009 6:26 AM >>>>> To: Half-Life dedicated Win32 server mailing list >>>>> Subject: Re: [hlds] TF2 Blog Post: Server Scoring >>>>> >>>>> Nice to see that VALVe finally did something about fake client >>>>> >> servers. I >> >>>>> hope it'll work. >>>>> >>>>> 2009/3/13 Ronny Schedel <[email protected]> >>>>> >>>>> >>>>>> TF2 is designed to have the best game experience with 24 players. >>>>>> >> So, the >> >>>>>> game experience changes with more or less players. >>>>>> >>>>>> >>>>>> >>>>>>> The maximum number of players in TF2 is 32 and it's the server >>>>>>> >> admin's >> >>>>>>> choice, how many slots he wants to have. >>>>>>> If an admin starts his server with 24 slots, 20 slots, 10 slots or >>>>>>> >> 2 >> >>>>>> slots >>>>>> >>>>>>> instead of 32, he accepts, that less players can score the server >>>>>>> >> up. >> >>>>> On >>>>> >>>>>>> the >>>>>>> other side on 32 slot servers there are more connections which >>>>>>> >> give >> >>>>> minus >>>>> >>>>>>> points. >>>>>>> >>>>>>> The score is not a result of the server settings, it's a result of >>>>>>> >>>>> active >>>>> >>>>>>> connected players and when a server can make more people happy (in >>>>>>> >>>>> having >>>>> >>>>>>> the max slots available), it should get a better score than low >>>>>>> >> slotted >> >>>>>>> servers. >>>>>>> >>>>>>> I don't want to see 2 slot (or 24) TF2 servers which have the same >>>>>>> >>>>> score >>>>> >>>>>>> than my 32 slot server. >>>>>>> >>>>>>> >>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>> please visit: >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>> please visit: >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>>> >>>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> >> please visit: >> >>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>> >>>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> >> please visit: >> >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > >
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