Wow you guys really just love that don't you. I must have hit a deeper
nerve than I realized.


On Fri, 2009-03-13 at 21:38 +0100, Bengt Rosenberger wrote:
> And mass-banning servers aka honeypot servers.
> 
> Cc2iscooL schrieb:
> > And redirect servers!
> >
> > On Fri, Mar 13, 2009 at 2:52 PM, msleeper <[email protected]> wrote:
> >
> >   
> >> I 1000% agree with you Neph, and to reiterate what Richard said. "It's
> >> all about working with the system and not around it."
> >>
> >> The bottom line is that the only people who are going to be affected
> >> probably know who they are. Not Mr. "Server in my spare time and few
> >> players who stay", not Mr. "32 players are better than 24", not Mr.
> >> "24/7 pl_dustbowl_v2_noscouts_finaldestination ALL CRITS LOWGRAV LOL".
> >>
> >> Not anyone but the people who know what they are doing that hurts
> >> themselves in the end - fake clients.
> >>
> >>
> >> On Fri, 2009-03-13 at 12:27 -0700, Nephyrin Zey wrote:
> >>     
> >>> PROTIP: This system is *only* used to find the bottom X percent of
> >>> really bad servers. Hurr i kick a lot of people or hurr i only have 24
> >>> slots doesn't mean you're suddenly the worst 1% online. They never
> >>> said "We're publishing standings so higher score servers get somehow
> >>> rewarded!" that would be stupid.
> >>>
> >>> - Neph
> >>>
> >>> On Fri, Mar 13, 2009 at 11:31 AM, Cc2iscooL <[email protected]> wrote:
> >>>       
> >>>> Biased towards higher-slot servers.
> >>>>
> >>>> On Fri, Mar 13, 2009 at 12:47 PM, Greg Williams <[email protected]
> >>>>         
> >>> wrote:
> >>>       
> >>>>> This is easy enough, as some have stated. Do not do negative scoring.
> >>>>>           
> >> High
> >>     
> >>>>> population servers get higher scores.. Oh, and this is already done..
> >>>>>
> >>>>> http://www.gametracker.com/search/tf2/
> >>>>>
> >>>>>
> >>>>>
> >>>>>
> >>>>> ________________________________
> >>>>> From: Mike Stiehm <[email protected]>
> >>>>> To: Half-Life dedicated Win32 server mailing list <
> >>>>> [email protected]>
> >>>>> Sent: Friday, March 13, 2009 12:08:33 PM
> >>>>> Subject: Re: [hlds] TF2 Blog Post: Server Scoring
> >>>>>
> >>>>> Well I not so sure this is all setup to stop fake-clients... Seems
> >>>>>           
> >> like you
> >>     
> >>>>> just need to provide a good experience for the end user.. If you pass
> >>>>>           
> >> off a
> >>     
> >>>>> server as full when there is no one in the server this will kill your
> >>>>> server
> >>>>> over time (redirect servers also).  If you use fake clients to add
> >>>>>           
> >> maybe a
> >>     
> >>>>> few players to your player count and have a system to turn off your
> >>>>>           
> >> fake
> >>     
> >>>>> clients when your server has a low population. So people are not so
> >>>>>           
> >> much
> >>     
> >>>>> thinking that they are joining a 'full' server you should still be ok
> >>>>>           
> >> from
> >>     
> >>>>> what it looks like.
> >>>>>
> >>>>> -----Original Message-----
> >>>>> From: [email protected]
> >>>>> [mailto:[email protected]] On Behalf Of AnAkIn .
> >>>>> Sent: Friday, March 13, 2009 6:26 AM
> >>>>> To: Half-Life dedicated Win32 server mailing list
> >>>>> Subject: Re: [hlds] TF2 Blog Post: Server Scoring
> >>>>>
> >>>>> Nice to see that VALVe finally did something about fake client
> >>>>>           
> >> servers. I
> >>     
> >>>>> hope it'll work.
> >>>>>
> >>>>> 2009/3/13 Ronny Schedel <[email protected]>
> >>>>>
> >>>>>           
> >>>>>> TF2 is designed to have the best game experience with 24 players.
> >>>>>>             
> >> So, the
> >>     
> >>>>>> game experience changes with more or less players.
> >>>>>>
> >>>>>>
> >>>>>>             
> >>>>>>> The maximum number of players in TF2 is 32 and it's the server
> >>>>>>>               
> >> admin's
> >>     
> >>>>>>> choice, how many slots he wants to have.
> >>>>>>> If an admin starts his server with 24 slots, 20 slots, 10 slots or
> >>>>>>>               
> >> 2
> >>     
> >>>>>> slots
> >>>>>>             
> >>>>>>> instead of 32, he accepts, that less players can score the server
> >>>>>>>               
> >> up.
> >>     
> >>>>> On
> >>>>>           
> >>>>>>> the
> >>>>>>> other side on 32 slot servers there are more connections which
> >>>>>>>               
> >> give
> >>     
> >>>>> minus
> >>>>>           
> >>>>>>> points.
> >>>>>>>
> >>>>>>> The score is not a result of the server settings, it's a result of
> >>>>>>>               
> >>>>> active
> >>>>>           
> >>>>>>> connected players and when a server can make more people happy (in
> >>>>>>>               
> >>>>> having
> >>>>>           
> >>>>>>> the max slots available), it should get a better score than low
> >>>>>>>               
> >> slotted
> >>     
> >>>>>>> servers.
> >>>>>>>
> >>>>>>> I don't want to see 2 slot (or 24) TF2 servers which have the same
> >>>>>>>               
> >>>>> score
> >>>>>           
> >>>>>>> than my 32 slot server.
> >>>>>>>
> >>>>>>>               
> >>>>>
> >>>>> _______________________________________________
> >>>>> To unsubscribe, edit your list preferences, or view the list archives,
> >>>>> please visit:
> >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>>> _______________________________________________
> >>>>> To unsubscribe, edit your list preferences, or view the list archives,
> >>>>> please visit:
> >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>>>
> >>>>>           
> >>>> _______________________________________________
> >>>> To unsubscribe, edit your list preferences, or view the list archives,
> >>>>         
> >> please visit:
> >>     
> >>>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>>
> >>>>         
> >>> _______________________________________________
> >>> To unsubscribe, edit your list preferences, or view the list archives,
> >>>       
> >> please visit:
> >>     
> >>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>       
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>
> >>     
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives, 
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> >   
> 
> 
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