Well, despite the dubious "Trashed Gamers" name, we run our servers cleanly - and use as much of Valve's own infrastructure as we can, even though they have some weaknesses.
The stuff is all there, might as well use it. ________________________________________ From: [email protected] [[email protected]] On Behalf Of Jake E [[email protected]] Sent: Monday, March 16, 2009 3:20 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Server Scoring - an open letter to Valve :) The "Fun" And "Rewards" Are the fun and hopefully clean server you get to play on. On Mon, Mar 16, 2009 at 3:12 PM, Karl Weckstrom <[email protected]> wrote: > 100% correct. > > I agree that fake playercounts are bad, I agree that illicit tactics in > general are bad, all that stuff is bad, bad, bad - but I see why they > happen. I don't have a sense of "entitlement" by simply being a server > admin. I just see the problems and offer (what I think are) valid reasons > for why they happen. JMDO in full effect. > > The fact that these servers exist means there's a void that Valve is > failing to fill (at least to me), and while I don't personally have all the > answers, I am simply pointing out the shortcomings that lead server admins > down that path. Yes, I agree that delisting these servers is a good idea - I > simply think they need to take another step back and investigate why they > happen in the first place. > > Valve may investigate it, Valve may not - I am simply doing my part by > giving my feedback. > ________________________________________ > From: [email protected] [ > [email protected]] On Behalf Of Nephyrin Zey [ > [email protected]] > Sent: Monday, March 16, 2009 2:59 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] Server Scoring - an open letter to Valve :) > > > > I don't really disagree with anything Richard has said, it's just not > really the point (i think) karl is trying to put forth. > > > The current problems that exist aren't due to lack of tools, nor are they > > due to the idea that the lack of them has forced you to turn to illicit > > tactics which has jaded the players. What's jaded the players is server > > operators who feel that they are entitled to something. > > Why does the point of this have to be arguing about whose fault it is? > "Valve shouldn't improve the user experience because server operators > screwed it up, not them" That's great for being all on your > principles, but shitty for players. > > - Neph > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

