I'm getting them too. I haven't noticed any pattern as I only find out it has crashed while out of game. I assume we're talking about TF2, right?
On Thu, Jun 4, 2009 at 2:40 PM, Nightbox <[email protected]>wrote: > same > > 2009/6/5 Ook <[email protected]> > > > I've noticed that 10-15 seconds after switching maps my server sometimes > > crashes. The map itself seems to be ok - if it survives the first 15 > > seconds, it will run for days. I have a bunch of mdmp files that get > > generated from the crash. Anyone know how to analyze the mdmp file to see > > what caused the server crash? > > > > Also - this frequently follows a map change triggered by executing > > changelevel on the server. Map changes caused by time/frag limit being > met > > seldom does this. Not quite sure what this means. > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

