Use the bug reporter within TF2

_______________________________________________________

Shane Arnold            -       [email protected]

"For want of a nail, the horseshoe was lost. For want of a horseshoe, the horse 
was lost. For want of a horse, the messenger was lost. For want of a messenger, 
the message was not delivered. For want of an undelivered message the war was 
lost."



Michael Krasnow wrote:
> so tell me what email should we send 100's of files to...
>
> On Fri, Jun 5, 2009 at 1:26 AM, Arg! <[email protected]> wrote:
>
>   
>> A minidump will only provide information to those who have the sourcecode
>> to
>> watever is crashing. If you have sourcemod it is possible to debug some of
>> the code (if the crash is sourcemod related) otherwise the files are only
>> useful to valve.
>>
>> If you have a specific, replicatable problem then you can send the steps to
>> create the problem, and the mdmp file to valve and they will be able to
>> investigate it.
>>
>> On Fri, Jun 5, 2009 at 8:29 AM, Michael Krasnow <[email protected]> wrote:
>>
>>     
>>> i have the same problem it crashes but to users it just says changing
>>>       
>> level
>>     
>>> (TF2)
>>>
>>> i think it may be SM related i suggest updating to the latest version
>>>
>>> On Thu, Jun 4, 2009 at 6:05 PM, Ook <[email protected]> wrote:
>>>
>>>       
>>>> No, my bad - this is an OP4 server. I run just one map 24/7, but allow
>>>> users
>>>> to mapvote any other map they want. When they do, or if I manually
>>>>         
>> change
>>     
>>>> maps, when it returns to my main map it frequently crashes after about
>>>> 10-15
>>>> seconds.
>>>>
>>>>
>>>> ----- Original Message -----
>>>> From: "Timothy Sadleir" <[email protected]>
>>>> To: "Half-Life dedicated Win32 server mailing list"
>>>> <[email protected]>
>>>> Sent: Thursday, June 04, 2009 2:46 PM
>>>> Subject: Re: [hlds] Server crashes and mdmp files
>>>>
>>>>
>>>>         
>>>>> I'm getting them too.  I haven't noticed any pattern as I only find
>>>>>           
>> out
>>     
>>>> it
>>>>         
>>>>> has crashed while out of game.  I assume we're talking about TF2,
>>>>>           
>>> right?
>>>       
>>>>> On Thu, Jun 4, 2009 at 2:40 PM, Nightbox
>>>>> <[email protected]>wrote:
>>>>>
>>>>>           
>>>>>> same
>>>>>>
>>>>>> 2009/6/5 Ook <[email protected]>
>>>>>>
>>>>>>             
>>>>>>> I've noticed that 10-15 seconds after switching maps my server
>>>>>>> sometimes
>>>>>>> crashes. The map itself seems to be ok - if it survives the first
>>>>>>>               
>> 15
>>     
>>>>>>> seconds, it will run for days. I have a bunch of mdmp files that
>>>>>>>               
>> get
>>     
>>>>>>> generated from the crash. Anyone know how to analyze the mdmp file
>>>>>>>               
>>> to
>>>       
>>>>>>> see
>>>>>>> what caused the server crash?
>>>>>>>
>>>>>>> Also - this frequently follows a map change triggered by executing
>>>>>>> changelevel on the server. Map changes caused by time/frag limit
>>>>>>>               
>>> being
>>>       
>>>>>> met
>>>>>>             
>>>>>>> seldom does this. Not quite sure what this means.
>>>>>>> _______________________________________________
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>>>>>>>               
>>> archives,
>>>       
>>>>>>> please visit:
>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>>>>>
>>>>>>>               
>>>>>> _______________________________________________
>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>             
>> archives,
>>     
>>>>>> please visit:
>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>>>>
>>>>>>             
>>>>> _______________________________________________
>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>           
>> archives,
>>     
>>>>> please visit:
>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>>>           
>>>> _______________________________________________
>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>> please visit:
>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>>
>>>>         
>>> _______________________________________________
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>>>
>>>       
>> _______________________________________________
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>> please visit:
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>>
>>     
> _______________________________________________
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> visit:
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>
>
>   


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