so tell me what email should we send 100's of files to... On Fri, Jun 5, 2009 at 1:26 AM, Arg! <[email protected]> wrote:
> A minidump will only provide information to those who have the sourcecode > to > watever is crashing. If you have sourcemod it is possible to debug some of > the code (if the crash is sourcemod related) otherwise the files are only > useful to valve. > > If you have a specific, replicatable problem then you can send the steps to > create the problem, and the mdmp file to valve and they will be able to > investigate it. > > On Fri, Jun 5, 2009 at 8:29 AM, Michael Krasnow <[email protected]> wrote: > > > i have the same problem it crashes but to users it just says changing > level > > (TF2) > > > > i think it may be SM related i suggest updating to the latest version > > > > On Thu, Jun 4, 2009 at 6:05 PM, Ook <[email protected]> wrote: > > > > > No, my bad - this is an OP4 server. I run just one map 24/7, but allow > > > users > > > to mapvote any other map they want. When they do, or if I manually > change > > > maps, when it returns to my main map it frequently crashes after about > > > 10-15 > > > seconds. > > > > > > > > > ----- Original Message ----- > > > From: "Timothy Sadleir" <[email protected]> > > > To: "Half-Life dedicated Win32 server mailing list" > > > <[email protected]> > > > Sent: Thursday, June 04, 2009 2:46 PM > > > Subject: Re: [hlds] Server crashes and mdmp files > > > > > > > > > > I'm getting them too. I haven't noticed any pattern as I only find > out > > > it > > > > has crashed while out of game. I assume we're talking about TF2, > > right? > > > > > > > > On Thu, Jun 4, 2009 at 2:40 PM, Nightbox > > > > <[email protected]>wrote: > > > > > > > >> same > > > >> > > > >> 2009/6/5 Ook <[email protected]> > > > >> > > > >> > I've noticed that 10-15 seconds after switching maps my server > > > >> > sometimes > > > >> > crashes. The map itself seems to be ok - if it survives the first > 15 > > > >> > seconds, it will run for days. I have a bunch of mdmp files that > get > > > >> > generated from the crash. Anyone know how to analyze the mdmp file > > to > > > >> > see > > > >> > what caused the server crash? > > > >> > > > > >> > Also - this frequently follows a map change triggered by executing > > > >> > changelevel on the server. Map changes caused by time/frag limit > > being > > > >> met > > > >> > seldom does this. Not quite sure what this means. > > > >> > _______________________________________________ > > > >> > To unsubscribe, edit your list preferences, or view the list > > archives, > > > >> > please visit: > > > >> > http://list.valvesoftware.com/mailman/listinfo/hlds > > > >> > > > > >> _______________________________________________ > > > >> To unsubscribe, edit your list preferences, or view the list > archives, > > > >> please visit: > > > >> http://list.valvesoftware.com/mailman/listinfo/hlds > > > >> > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

