Mdmps created by Windows srcds are automatically sent to Valve.

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Michael Krasnow
Sent: Friday, June 05, 2009 9:00 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Server crashes and mdmp files

sooo.... what should us admins do...

On Fri, Jun 5, 2009 at 10:19 AM, Justin <[email protected]> wrote:

> How would that help, the bug reporter is for the client(hl2.exe) and not
> the
> server(scrds.exe)...
>
> I would suggest contacting valve via ticket..
>
> On Fri, Jun 5, 2009 at 8:43 AM, Shane Arnold <[email protected]
> >wrote:
>
> > Use the bug reporter within TF2
> >
> > _______________________________________________________
> >
> > Shane Arnold            -       [email protected]
> >
> > "For want of a nail, the horseshoe was lost. For want of a horseshoe,
the
> > horse was lost. For want of a horse, the messenger was lost. For want of
> a
> > messenger, the message was not delivered. For want of an undelivered
> message
> > the war was lost."
> >
> >
> >
> > Michael Krasnow wrote:
> > > so tell me what email should we send 100's of files to...
> > >
> > > On Fri, Jun 5, 2009 at 1:26 AM, Arg! <[email protected]> wrote:
> > >
> > >
> > >> A minidump will only provide information to those who have the
> > sourcecode
> > >> to
> > >> watever is crashing. If you have sourcemod it is possible to debug
> some
> > of
> > >> the code (if the crash is sourcemod related) otherwise the files are
> > only
> > >> useful to valve.
> > >>
> > >> If you have a specific, replicatable problem then you can send the
> steps
> > to
> > >> create the problem, and the mdmp file to valve and they will be able
> to
> > >> investigate it.
> > >>
> > >> On Fri, Jun 5, 2009 at 8:29 AM, Michael Krasnow <[email protected]>
> > wrote:
> > >>
> > >>
> > >>> i have the same problem it crashes but to users it just says
changing
> > >>>
> > >> level
> > >>
> > >>> (TF2)
> > >>>
> > >>> i think it may be SM related i suggest updating to the latest
version
> > >>>
> > >>> On Thu, Jun 4, 2009 at 6:05 PM, Ook <[email protected]> wrote:
> > >>>
> > >>>
> > >>>> No, my bad - this is an OP4 server. I run just one map 24/7, but
> allow
> > >>>> users
> > >>>> to mapvote any other map they want. When they do, or if I manually
> > >>>>
> > >> change
> > >>
> > >>>> maps, when it returns to my main map it frequently crashes after
> about
> > >>>> 10-15
> > >>>> seconds.
> > >>>>
> > >>>>
> > >>>> ----- Original Message -----
> > >>>> From: "Timothy Sadleir" <[email protected]>
> > >>>> To: "Half-Life dedicated Win32 server mailing list"
> > >>>> <[email protected]>
> > >>>> Sent: Thursday, June 04, 2009 2:46 PM
> > >>>> Subject: Re: [hlds] Server crashes and mdmp files
> > >>>>
> > >>>>
> > >>>>
> > >>>>> I'm getting them too.  I haven't noticed any pattern as I only
find
> > >>>>>
> > >> out
> > >>
> > >>>> it
> > >>>>
> > >>>>> has crashed while out of game.  I assume we're talking about TF2,
> > >>>>>
> > >>> right?
> > >>>
> > >>>>> On Thu, Jun 4, 2009 at 2:40 PM, Nightbox
> > >>>>> <[email protected]>wrote:
> > >>>>>
> > >>>>>
> > >>>>>> same
> > >>>>>>
> > >>>>>> 2009/6/5 Ook <[email protected]>
> > >>>>>>
> > >>>>>>
> > >>>>>>> I've noticed that 10-15 seconds after switching maps my server
> > >>>>>>> sometimes
> > >>>>>>> crashes. The map itself seems to be ok - if it survives the
first
> > >>>>>>>
> > >> 15
> > >>
> > >>>>>>> seconds, it will run for days. I have a bunch of mdmp files that
> > >>>>>>>
> > >> get
> > >>
> > >>>>>>> generated from the crash. Anyone know how to analyze the mdmp
> file
> > >>>>>>>
> > >>> to
> > >>>
> > >>>>>>> see
> > >>>>>>> what caused the server crash?
> > >>>>>>>
> > >>>>>>> Also - this frequently follows a map change triggered by
> executing
> > >>>>>>> changelevel on the server. Map changes caused by time/frag limit
> > >>>>>>>
> > >>> being
> > >>>
> > >>>>>> met
> > >>>>>>
> > >>>>>>> seldom does this. Not quite sure what this means.
> > >>>>>>> _______________________________________________
> > >>>>>>> To unsubscribe, edit your list preferences, or view the list
> > >>>>>>>
> > >>> archives,
> > >>>
> > >>>>>>> please visit:
> > >>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
> > >>>>>>>
> > >>>>>>>
> > >>>>>> _______________________________________________
> > >>>>>> To unsubscribe, edit your list preferences, or view the list
> > >>>>>>
> > >> archives,
> > >>
> > >>>>>> please visit:
> > >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
> > >>>>>>
> > >>>>>>
> > >>>>> _______________________________________________
> > >>>>> To unsubscribe, edit your list preferences, or view the list
> > >>>>>
> > >> archives,
> > >>
> > >>>>> please visit:
> > >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
> > >>>>>
> > >>>> _______________________________________________
> > >>>> To unsubscribe, edit your list preferences, or view the list
> archives,
> > >>>> please visit:
> > >>>> http://list.valvesoftware.com/mailman/listinfo/hlds
> > >>>>
> > >>>>
> > >>> _______________________________________________
> > >>> To unsubscribe, edit your list preferences, or view the list
> archives,
> > >>> please visit:
> > >>> http://list.valvesoftware.com/mailman/listinfo/hlds
> > >>>
> > >>>
> > >> _______________________________________________
> > >> To unsubscribe, edit your list preferences, or view the list
archives,
> > >> please visit:
> > >> http://list.valvesoftware.com/mailman/listinfo/hlds
> > >>
> > >>
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
> > >
> > >
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
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