He's talking about HL1 Engine, this has nothing to do with Source games.

2009/6/19 Michael Krasnow <[email protected]>

> As they said it happens its like alt+tab in source games that makes
> reflective textures seem to have no texture (purple and black)
>
> On Fri, Jun 19, 2009 at 4:56 AM, AnAkIn . <[email protected]> wrote:
>
> > This is possible in D3D. With some drivers, but there is also a HL1
> engine
> > exploit to be able to see through any walls.
> >
> > 2009/6/19 Alec Sanger <[email protected]>
> >
> > >
> > > that happened to me about a year ago. For whatever reason I could see
> > > through pretty much any map texture. It happened after I restored the
> > game
> > > from a minimized state. After I restarted my game it went away
> > >
> > > Thank you,
> > > Alec Sanger
> > > P: 248.941.3813
> > > F: 313.286.8945
> > >
> > >
> > >
> > > > Date: Thu, 18 Jun 2009 19:55:56 -0400
> > > > From: [email protected]
> > > > To: [email protected]
> > > > Subject: Re: [hlds] Wallhack or legitimate glitch?
> > > >
> > > > or a glitch on his... what map was this on and what game
> > > >
> > > > On Thu, Jun 18, 2009 at 7:06 PM, Ook <[email protected]> wrote:
> > > >
> > > > > I watched a player shoot people through a non-see through wall
> today.
> > > When
> > > > > questioned, he said:
> > > > >
> > > > > "i can see through evry thing from here, evry thing thats
> > > camuflaged..."
> > > > > "i can see through things that are transparent"
> > > > > "or that are camuflaged"
> > > > > "idk it must be a glitch in my PC"
> > > > >
> > > > > Can anyone think of a reason not to ban his sorry arse? Are there
> > known
> > > > > "glitches" that can actually do this? This is a VAC secured OP4
> > server.
> > > > >
> > > > >
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