Oh is THAT what is causing that? I thought HLSW was being buggy, I know they've been on the update craze. I wonder if these ghost players work towards our server rank.
On Thu, 2009-08-27 at 04:41 -0400, Spencer 'voogru' MacDonald wrote: > Cool, built in fake players. > > Sneaky sneaky! > > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of Chris > Sent: Thursday, August 27, 2009 3:19 AM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] TF2 Holding Players > > >From 13/08/09 update: > - Added response caching for some server queries to help reduce the CPU > load from DOS attacks. > > On Thu, Aug 27, 2009 at 8:00 AM, Violent Crimes < > [email protected]> wrote: > > > Anyone notice since the update that you will have random players in your > > server but there time never changes. Right now I have 5 players in my > > server "even though the server shows 4/32" none of them are actually in > > the server. > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

