Oh is THAT what is causing that? I thought HLSW was being buggy, I know
they've been on the update craze. I wonder if these ghost players work
towards our server rank.


On Thu, 2009-08-27 at 04:41 -0400, Spencer 'voogru' MacDonald wrote:
> Cool, built in fake players.
> 
> Sneaky sneaky!
> 
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Chris
> Sent: Thursday, August 27, 2009 3:19 AM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] TF2 Holding Players
> 
> >From 13/08/09 update:
>  - Added response caching for some server queries to help reduce the CPU
> load from DOS attacks.
> 
> On Thu, Aug 27, 2009 at 8:00 AM, Violent Crimes <
> [email protected]> wrote:
> 
> > Anyone notice since the update that you will have random players in your
> > server but there time never changes. Right now I have 5 players in my
> > server "even though the server shows 4/32" none of them are actually in
> > the server.
> >
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