I don't think any of those server tracking sites are reliable,
especially not if you're comparing them to the actual server browser.


On Thu, 2009-08-27 at 18:06 -0400, Violent Crimes wrote:
> Neg. Game-monitor doesn't show them as being in the server. But they do 
> show up in teh server listing when you look via steam.
> 
> 
> msleeper wrote:
> > Oh is THAT what is causing that? I thought HLSW was being buggy, I know
> > they've been on the update craze. I wonder if these ghost players work
> > towards our server rank.
> >
> >
> > On Thu, 2009-08-27 at 04:41 -0400, Spencer 'voogru' MacDonald wrote:
> >   
> >> Cool, built in fake players.
> >>
> >> Sneaky sneaky!
> >>
> >> -----Original Message-----
> >> From: [email protected]
> >> [mailto:[email protected]] On Behalf Of Chris
> >> Sent: Thursday, August 27, 2009 3:19 AM
> >> To: Half-Life dedicated Win32 server mailing list
> >> Subject: Re: [hlds] TF2 Holding Players
> >>
> >> >From 13/08/09 update:
> >>  - Added response caching for some server queries to help reduce the CPU
> >> load from DOS attacks.
> >>
> >> On Thu, Aug 27, 2009 at 8:00 AM, Violent Crimes <
> >> [email protected]> wrote:
> >>
> >>     
> >>> Anyone notice since the update that you will have random players in your
> >>> server but there time never changes. Right now I have 5 players in my
> >>> server "even though the server shows 4/32" none of them are actually in
> >>> the server.
> >>>
> >>> _______________________________________________
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> >>>
> >>>       
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> >>
> >>
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> >> please visit:
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> >>     
> >
> >
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> > please visit:
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> >
> >   
> 
> 
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