What I was saying was ... future business.

And who says these updates will always be free?  What kind of business model
supports this level of work on a product for over 2 years (and going) past
its initial release?

Technically they could go the Blizzard method and charge to play the game
for time period.

Dunno, just thinking aloud.  Filter is off.

Keeper

-----Original Message-----
From: Mike Zimmermann [mailto:rem...@gmail.com] 
Sent: Thursday, September 03, 2009 5:10 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] TF2 - Removing Halos

What "business" will Valve lose? Last time I checked, all of these
updates came free.

-Mike



On Thu, Sep 3, 2009 at 3:59 PM, Keeper<hl2li...@afksoftware.com> wrote:
> @Mike:
> LOL ... yeah I had to think about a decent analogy, even then I have to
> admit fail :(
>
> @msleeper:  that's not my point.  If I spent the money to play a game that
I
> can no longer play due to the fact that there are REQUIRED UPDATES ...
then
> I could construe this as theft.
>
> Nowhere in the original news was it mentioned that this game would
> constantly be evolving over the next couple of years.  I expected updates
> and bug fixes, but nothing like this.
>
> Now, I will think twice before ever purchasing software from VALVe again.
 I
> will have to watch the games I'm interested in to make sure they won't
> change.  If they do, VALVe will lose my business.
>
> Will it be enough to matter?  Probably not.  Will I feel better that I'm
not
> charging windmills and arguing to VALVe that they fix stuff?  Certainly.
> I'm tired of going to the cleaners to find my dress shirts are now
Hawaiian
> shirts.
>
> Keeper


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