In response to Violent Crimes and his post:

This has been a major complaint for years now, valve makes all kinds of
changes and must release multi patches to fix the original patch all at the
expense of the server owners. I'm glad we all have nothing better to do but
update and troubleshoot valves broken patch updates all night long. It's
become a regular routine fighting just to get our servers online let alone
worry about sourcemod or plugin issues because of changes and updates nobody
was prepared for. They remove cvars, change gameplay, introduce bugs, and
piss a lot of people off every update with the slew of problems that always
seem to follow. 
Once again I make my own plea, I would recommend you guys do the same.

PLEASE VALVE, GIVE US BETA TESTING! 

You do so for steam client updates and such, it could be done for other
products too.
Give the server owners a break, allow us the chance to test updates and
changes to FIND your bugs before it hits the masses and creates major
problems.

SmOoThEm

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Violent Crimes
Sent: Wednesday, September 30, 2009 7:20 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Left 4 Dead Update Available

Are updates even tested? I can't think of an update that has came out 
with no issues in it.

Steven Sumichrast wrote:
> I'm with msleeper on this -- my L4D forks have been sitting idle now
> since the updates.  I ran them vanilla and still nothing.  Not sure
> what's the deal but it's like the heartbeats/notifications to the
> steam servers aren't getting there or being reported.
>
> Either way it's pretty irritating because all the servers are now down
> for my steam groups.
>
> On Wed, Sep 30, 2009 at 8:42 PM, Mike O'Laughlen <[email protected]>
wrote:
>   
>> use the map command with the gamemode as the second argument.
>>
>> On Wed, Sep 30, 2009 at 9:12 PM, msleeper
<[email protected]>wrote:
>>
>>     
>>> Bumping, I am not getting any lobby connections still, and as voogru
>>> said I am unable to change mp_gamemode without the aid of SourceMod.
>>>
>>>
>>> On Tue, 2009-09-29 at 18:04 -0700, Jason Ruymen wrote:
>>>       
>>>> A new, highly recommended Left 4 Dead update is now available.  Please
>>>>         
>>> run hldsupdatetool to receive the update.  The specific changes include:
>>>       
>>>> - Made the variable "mp_gamemode" available again. Note that you can
also
>>>>         
>>> load maps directly with different game modes by specifying it in the map
>>> command. For example, "map l4d_garage01_alleys versus" will set
mp_gamemode
>>> versus for you automatically and load the first map of Crash Course
>>>       
>>>> - Added "mm_dedicated_force_servers" to allow specification of a list
of
>>>>         
>>> dedicated server addresses manually used for searching
>>> (ms_force_dedicated_server is depreciated)
>>>       
>>>> - Updated shared libraries and DLLs preventing dedicated servers
listing
>>>>         
>>> correctly, appearing on Steam groups, and being found via sv_search_key
>>>       
>>>> Jason
>>>>
>>>>
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>>>>         
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>>     
>
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>   


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