This is why software companies have QA teams, Developers are not good at finding bugs since they are too close to their own code.
Steven Sumichrast wrote: > With msleeper on this. Valve should test the heck out of this stuff > in house more. I'd rather them delay a few days and release good > stuff... But that's not how they work. I've gotten used to whenever > I get the text alert about a "required update" to plan to have the > rest of my evening shot in the foot. > > I would like to get the sv_region thing fixed... It seemed prior to > this update that when I used the appropriate sv region I got far fewer > "out of area" players than I do now... Either way I appreciate the > fixes. > > On Thu, Oct 1, 2009 at 2:21 PM, msleeper <[email protected]> wrote: > >> Yeah I agree. Here we are, back on the "omfg teh beta" argument. As >> Violent Crimes (lol) and SmOoThEm said, the fact that there are issues >> with updates isn't anything new to anyone. So I don't know why it is >> such a surprise or people cause such an uproar when yet another update >> has some minor problems. >> >> >From here, it looks like everything is fixed more or less. I would be >> interested in some official word why sv_region was breaking lobby >> compatibility and/or if we should just permanently remove that variable >> from our configs if it will not be in use any more. But everything seems >> to be working, and the defunct fork bug seems to have been fixed as well >> which makes me jump for joy. >> >> >> On Thu, 2009-10-01 at 13:57 -0400, f7 f0rkz wrote: >> >>> Then they would have beta clients used to test these servers... >>> >>> I think its a can of worms to do a beta though... At least they fixed some >>> of the problems in a relatively fast manner. Give them a day or so and I am >>> sure things will be back to normal and everyone will be happy. >>> >>> On Thu, Oct 1, 2009 at 1:40 PM, <[email protected]> wrote: >>> >>> >>>> Beta updates make sense for dedicated-server-only fixes... however just >>>> about every patch also includes balance and/or client-affecting fixes - you >>>> can't test them with a server beta test >>>> >>>> >>>>> -----Original Message----- >>>>> From: [email protected] [mailto:hlds- >>>>> [email protected]] On Behalf Of Keeper >>>>> Sent: 01 October 2009 18:37 >>>>> To: 'Half-Life dedicated Win32 server mailing list' >>>>> Subject: Re: [hlds] Left 4 Dead Update Available >>>>> >>>>> Why should they? They have a way to let server operators and players >>>>> update >>>>> almost instantaneously. With the way the steam platform works, we >>>>> become >>>>> their unpaid QA group. It is a headache for GSPs as well as individual >>>>> server operators, but is anybody losing money over it? If not, then I >>>>> can >>>>> see why they would be hesitant to change their business model. >>>>> >>>>> Look at it this way, and I know a lot of people are different, I bought >>>>> HL2DM when it first came out. I haven't purchased another steam game >>>>> since >>>>> then. Yet I still play that game every night. Valve isn't making any >>>>> money >>>>> off of me. They don't make any money off the server operators either. >>>>> >>>>> Personally, I think it's a horrible way to do business ... but that >>>>> would be >>>>> more from a pride standpoint than a business model. >>>>> >>>>> Keeper >>>>> -----Original Message----- >>>>> From: SmOoThEm [mailto:[email protected]] >>>>> Sent: Thursday, October 01, 2009 1:04 PM >>>>> To: 'Half-Life dedicated Win32 server mailing list' >>>>> Subject: Re: [hlds] Left 4 Dead Update Available >>>>> >>>>> In response to Violent Crimes and his post: >>>>> >>>>> This has been a major complaint for years now, valve makes all kinds of >>>>> changes and must release multi patches to fix the original patch all at >>>>> the >>>>> expense of the server owners. I'm glad we all have nothing better to do >>>>> but >>>>> update and troubleshoot valves broken patch updates all night long. >>>>> It's >>>>> become a regular routine fighting just to get our servers online let >>>>> alone >>>>> worry about sourcemod or plugin issues because of changes and updates >>>>> nobody >>>>> was prepared for. They remove cvars, change gameplay, introduce bugs, >>>>> and >>>>> piss a lot of people off every update with the slew of problems that >>>>> always >>>>> seem to follow. >>>>> Once again I make my own plea, I would recommend you guys do the same. >>>>> >>>>> PLEASE VALVE, GIVE US BETA TESTING! >>>>> >>>>> You do so for steam client updates and such, it could be done for other >>>>> products too. >>>>> Give the server owners a break, allow us the chance to test updates and >>>>> changes to FIND your bugs before it hits the masses and creates major >>>>> problems. >>>>> >>>>> SmOoThEm >>>>> >>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>> please visit: >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>> >>>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

