It's not so much that devs are not so good at testing their own code. I've been writing code for 20 years, and I can test my code as well as the next person can. It's that we don't have the time to spend 10 hours testing a code change that only took us 20 minutes to make. I code it, I perform basic tests to make sure I didn't do something stupid, and I send it to the QA department to spend the next 10 hours testing the entire system to make sure I didn't break anything. We get paid to code - let someone who gets paid half as much as us spend their day testing code. It is a really stupid business practice to rely on devs to test code changes.
In Valve's case, the devs perform preliminary testing and then they publish it to the world to let us, the QA team aka customers test it :) ----- Original Message ----- From: "Keeper" <[email protected]> To: "'Half-Life dedicated Win32 server mailing list'" <[email protected]> Sent: Thursday, October 01, 2009 2:11 PM Subject: Re: [hlds] Left 4 Dead Update Available > Agreed. 100% > > -----Original Message----- > From: Midnight [mailto:[email protected]] > Sent: Thursday, October 01, 2009 5:04 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] Left 4 Dead Update Available > > This is why software companies have QA teams, Developers are not good at > finding bugs since they are too close to their own code. > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

