I think you guys are also probably forgetting that L4D2 is right around
the corner and I'm sure their QA people are busy playtesting that.


On Thu, 2009-10-01 at 15:37 -0700, Ook wrote:
> It's not so much that devs are not so good at testing their own code. I've 
> been writing code for 20 years, and I can test my code as well as the next 
> person can. It's that we don't have the time to spend 10 hours testing a 
> code change that only took us 20 minutes to make. I code it, I perform basic 
> tests to make sure I didn't do something stupid, and I send it to the QA 
> department to spend the next 10 hours testing the entire system to make sure 
> I didn't break anything. We get paid to code - let someone who gets paid 
> half as much as us spend their day testing code. It is a really stupid 
> business practice to rely on devs to test code changes.
> 
> In Valve's case, the devs perform preliminary testing and then they publish 
> it to the world to let us, the QA team aka customers test it :)
> 
> ----- Original Message ----- 
> From: "Keeper" <[email protected]>
> To: "'Half-Life dedicated Win32 server mailing list'" 
> <[email protected]>
> Sent: Thursday, October 01, 2009 2:11 PM
> Subject: Re: [hlds] Left 4 Dead Update Available
> 
> 
> > Agreed.  100%
> >
> > -----Original Message-----
> > From: Midnight [mailto:[email protected]]
> > Sent: Thursday, October 01, 2009 5:04 PM
> > To: Half-Life dedicated Win32 server mailing list
> > Subject: Re: [hlds] Left 4 Dead Update Available
> >
> > This is why software companies have QA teams, Developers are not good at
> > finding bugs since they are too close to their own code.
> >
> >
> > _______________________________________________
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> > please visit:
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> 
> 
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