A required update for Killing Floor has been released. All servers must
update to remain compatible with the public build. This update includes the
huge free "Level Up" content pack as well as many bug fixes. We are running
a free weekend from now until Sunday, and could use extra servers if anyone
wants to run some. Might be a good time for server hosting companies to put
up some servers and get attention for their company (hint hint). 

 

Changelog. 

 

- Added an all new fireball projectile launching specimen called the Husk. 

 

- Added a new Perk called Demolitions.  This Perk's new weapons are the 

Pipe Bomb, M79 Grenade Launcher, and M32 Grenade Launcher.

 

- Added new weapons for existing Perk:

  Support: AA12 Automatic Shotgun

  Sharpshooter: M14 EBR Semit Automatic Sniper rifle(With Laser Sight)

  Commando: SCAR Automatic Rifle

  Medic: MP7M Modified Sub-machine Gun(with Alt-Fire Heal Dart)

 

- Added 3 New Maps: KF-Bedlam, KF-Wyre, and KF-Waterworks(the Grindhouse 

Wave 1 first place finisher)

 

- Extended Perk Level to 6 with Gold Perk Icons to signify to others 

that you are Level 6. New perk levels included enhanced abilities for each
perk. 

 

- Added 22 new Achievements focused on the new Perk, Maps, and Weapons.

 

- Completely redone User Interface with a more user friendly Trader Menu 

design.

 

- Implemented new Headshot system that improves headshot detection in
network 

games. Additionally this system fixes Insta-Kill Decap on Fleshpound when 

attacking up close, and fixes the headshot detection issues on the Scrake.

 

- Improved Healing tool functionality. Healing tool will no longer give

"false positives" where the healing animation plays but no actual healing

occured. Healing should be easier to perform as well. 

 

- Added ability to Repair Body Armor at Trader, with the additional 

ability to partially repair the armor when low on money.

 

- Improved Collision Detection on players. Should allow you to shoot 

Zeds near other players where the old cylinder collision would not.

 

- Tweaked Clot attack animations.

 

- Fixed not being able to properly select your Perk in the Lobby Menu 

when you join a game during Trader Time.

 

- Fixed 3rd Person Nade throwing animations not working online.

 

- Fixed issues with the UPnP system implemented in version 1007. The 

UPNP system should now properly handle opening ports on many more 

routers. UPNP system is now asychronous so will no longer make the 

game appear to hitch if the UPNP system is active. Including a new

INI setting for disabling UPnP support.

 

- Fixed known exploits on all official maps(KF-BioticsLab, KF-Farm, 

KF-Foundry, KF-Manor, KF-Offices, and KF-WestLondon).

 

John Gibson

President

Tripwire Interactive LLC

www.tripwireinteractive.com

 

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