Agreed.  We'd like to get things running so our communities have a place to
play as soon as the demo opens up.

On Fri, Oct 23, 2009 at 8:20 PM, msleeper <[email protected]>wrote:

> So here we are, a week or two out from the L4D2 demo release. I wonder
> if we can get any sort of heads up on what to expect for this.
>
> The big question I think most of us have is - Are the servers going to
> be backwards compatible with L4D1, or will we have to run L4D1 and/or
> L4D2 servers? As someone mentioned a while ago, a new tag showed up in
> sv_tags which seems to indicate that we may only have 1 server running
> for both games, but some confirmation or denial on this would be great.
>
> I am going to guess that we are going to get the server files a bit in
> advance like we did the last go around. Are forked servers still in
> play? I would hope so, they are awesome.
>
> Are there any new cvars we should know about before hand, stuff like the
> Steamgroups?
>
>
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