Thanks for the info John.
On Thu, 2009-10-22 at 16:43 -0400, John Gibson wrote: > A required update for Killing Floor has been released. All servers must > update to remain compatible with the public build. This update includes the > huge free "Level Up" content pack as well as many bug fixes. We are running > a free weekend from now until Sunday, and could use extra servers if anyone > wants to run some. Might be a good time for server hosting companies to put > up some servers and get attention for their company (hint hint). > > > > Changelog. > > > > - Added an all new fireball projectile launching specimen called the Husk. > > > > - Added a new Perk called Demolitions. This Perk's new weapons are the > > Pipe Bomb, M79 Grenade Launcher, and M32 Grenade Launcher. > > > > - Added new weapons for existing Perk: > > Support: AA12 Automatic Shotgun > > Sharpshooter: M14 EBR Semit Automatic Sniper rifle(With Laser Sight) > > Commando: SCAR Automatic Rifle > > Medic: MP7M Modified Sub-machine Gun(with Alt-Fire Heal Dart) > > > > - Added 3 New Maps: KF-Bedlam, KF-Wyre, and KF-Waterworks(the Grindhouse > > Wave 1 first place finisher) > > > > - Extended Perk Level to 6 with Gold Perk Icons to signify to others > > that you are Level 6. New perk levels included enhanced abilities for each > perk. > > > > - Added 22 new Achievements focused on the new Perk, Maps, and Weapons. > > > > - Completely redone User Interface with a more user friendly Trader Menu > > design. > > > > - Implemented new Headshot system that improves headshot detection in > network > > games. Additionally this system fixes Insta-Kill Decap on Fleshpound when > > attacking up close, and fixes the headshot detection issues on the Scrake. > > > > - Improved Healing tool functionality. Healing tool will no longer give > > "false positives" where the healing animation plays but no actual healing > > occured. Healing should be easier to perform as well. > > > > - Added ability to Repair Body Armor at Trader, with the additional > > ability to partially repair the armor when low on money. > > > > - Improved Collision Detection on players. Should allow you to shoot > > Zeds near other players where the old cylinder collision would not. > > > > - Tweaked Clot attack animations. > > > > - Fixed not being able to properly select your Perk in the Lobby Menu > > when you join a game during Trader Time. > > > > - Fixed 3rd Person Nade throwing animations not working online. > > > > - Fixed issues with the UPnP system implemented in version 1007. The > > UPNP system should now properly handle opening ports on many more > > routers. UPNP system is now asychronous so will no longer make the > > game appear to hitch if the UPNP system is active. Including a new > > INI setting for disabling UPnP support. > > > > - Fixed known exploits on all official maps(KF-BioticsLab, KF-Farm, > > KF-Foundry, KF-Manor, KF-Offices, and KF-WestLondon). > > > > John Gibson > > President > > Tripwire Interactive LLC > > www.tripwireinteractive.com > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

