Thanks for the info John.

On Thu, 2009-10-22 at 16:43 -0400, John Gibson wrote:
> A required update for Killing Floor has been released. All servers must
> update to remain compatible with the public build. This update includes the
> huge free "Level Up" content pack as well as many bug fixes. We are running
> a free weekend from now until Sunday, and could use extra servers if anyone
> wants to run some. Might be a good time for server hosting companies to put
> up some servers and get attention for their company (hint hint). 
> 
>  
> 
> Changelog. 
> 
>  
> 
> - Added an all new fireball projectile launching specimen called the Husk. 
> 
>  
> 
> - Added a new Perk called Demolitions.  This Perk's new weapons are the 
> 
> Pipe Bomb, M79 Grenade Launcher, and M32 Grenade Launcher.
> 
>  
> 
> - Added new weapons for existing Perk:
> 
>   Support: AA12 Automatic Shotgun
> 
>   Sharpshooter: M14 EBR Semit Automatic Sniper rifle(With Laser Sight)
> 
>   Commando: SCAR Automatic Rifle
> 
>   Medic: MP7M Modified Sub-machine Gun(with Alt-Fire Heal Dart)
> 
>  
> 
> - Added 3 New Maps: KF-Bedlam, KF-Wyre, and KF-Waterworks(the Grindhouse 
> 
> Wave 1 first place finisher)
> 
>  
> 
> - Extended Perk Level to 6 with Gold Perk Icons to signify to others 
> 
> that you are Level 6. New perk levels included enhanced abilities for each
> perk. 
> 
>  
> 
> - Added 22 new Achievements focused on the new Perk, Maps, and Weapons.
> 
>  
> 
> - Completely redone User Interface with a more user friendly Trader Menu 
> 
> design.
> 
>  
> 
> - Implemented new Headshot system that improves headshot detection in
> network 
> 
> games. Additionally this system fixes Insta-Kill Decap on Fleshpound when 
> 
> attacking up close, and fixes the headshot detection issues on the Scrake.
> 
>  
> 
> - Improved Healing tool functionality. Healing tool will no longer give
> 
> "false positives" where the healing animation plays but no actual healing
> 
> occured. Healing should be easier to perform as well. 
> 
>  
> 
> - Added ability to Repair Body Armor at Trader, with the additional 
> 
> ability to partially repair the armor when low on money.
> 
>  
> 
> - Improved Collision Detection on players. Should allow you to shoot 
> 
> Zeds near other players where the old cylinder collision would not.
> 
>  
> 
> - Tweaked Clot attack animations.
> 
>  
> 
> - Fixed not being able to properly select your Perk in the Lobby Menu 
> 
> when you join a game during Trader Time.
> 
>  
> 
> - Fixed 3rd Person Nade throwing animations not working online.
> 
>  
> 
> - Fixed issues with the UPnP system implemented in version 1007. The 
> 
> UPNP system should now properly handle opening ports on many more 
> 
> routers. UPNP system is now asychronous so will no longer make the 
> 
> game appear to hitch if the UPNP system is active. Including a new
> 
> INI setting for disabling UPnP support.
> 
>  
> 
> - Fixed known exploits on all official maps(KF-BioticsLab, KF-Farm, 
> 
> KF-Foundry, KF-Manor, KF-Offices, and KF-WestLondon).
> 
>  
> 
> John Gibson
> 
> President
> 
> Tripwire Interactive LLC
> 
> www.tripwireinteractive.com
> 
>  
> 
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

Reply via email to