Freezing code for a few weeks would probably result in the final game being postponed for a few weeks. Is that really want you want? For a demo? Didn't think so.
-----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Neil Voutt Sent: Wednesday, October 28, 2009 4:07 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] A few suggestions for Valve amen -Neil On Wed, Oct 28, 2009 at 5:03 PM, TheGeekLord <[email protected]> wrote: > Oh Valve, how you tease us with all these sneaky release time changes! > > Maybe learning about the concept of freezing your code a few weeks > before you plan to release the demo content would be a good idea? Then > we wouldn't need to sit through the pain of waiting and having to update > for every single change (I believe the Left 4 Dead 2 demo server content > is on revision 3 and it hasn't even been released yet)! > > I'm sure this would cause a lot less stress for server admins and for you. > > -TheGeekLord > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

