There's 2 people in-game...

Thanks,
- Saul.


2009/10/28 JäKë T <[email protected]>

>
> If you look at the valve group you'll see everyone is "play testing" the
> game right now.
>
> It's just so fun they don't want to stop and release it :)
>
>
> > Date: Wed, 28 Oct 2009 23:40:50 +0100
> > From: [email protected]
> > To: [email protected]
> > Subject: Re: [hlds] A few suggestions for Valve
> >
> > I'm pretty annoyed now because I've been rallying my friends for the 3rd
> > time, and again we're waiting for any sign of what's going to happen
> next.
> > Valve could at least make a blog entry or something to keep us posted.
> Even
> > if they just say they're "playtesting" we at least know what's going on.
> >
> > 2009/10/28 admin bob <[email protected]>
> >
> > > Freezing code for a few weeks would probably result in the final game
> being
> > > postponed for a few weeks.  Is that really want you want?  For a demo?
> > > Didn't think so.
> > >
> > > -----Original Message-----
> > > From: [email protected]
> > > [mailto:[email protected]] On Behalf Of Neil Voutt
> > > Sent: Wednesday, October 28, 2009 4:07 PM
> > > To: Half-Life dedicated Win32 server mailing list
> > > Subject: Re: [hlds] A few suggestions for Valve
> > >
> > > amen
> > >
> > > -Neil
> > >
> > >
> > > On Wed, Oct 28, 2009 at 5:03 PM, TheGeekLord <[email protected]>
> > > wrote:
> > >
> > > > Oh Valve, how you tease us with all these sneaky release time
> changes!
> > > >
> > > > Maybe learning about the concept of freezing your code a few weeks
> > > > before you plan to release the demo content would be a good idea?
> Then
> > > > we wouldn't need to sit through the pain of waiting and having to
> update
> > > > for every single change (I believe the Left 4 Dead 2 demo server
> content
> > > > is on revision 3 and it hasn't even been released yet)!
> > > >
> > > > I'm sure this would cause a lot less stress for server admins and for
> > > you.
> > > >
> > > > -TheGeekLord
> > > >
> > > >
> > > >
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> > > >
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> > >
> > >
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> > >
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